tag:blogger.com,1999:blog-73520904089984941072024-03-05T04:47:19.299-08:00Machinima StudiosMachinima Studios From InsideCD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.comBlogger91125tag:blogger.com,1999:blog-7352090408998494107.post-63158730577264960832013-01-29T03:47:00.002-08:002013-01-29T08:16:03.944-08:00Introduction to Digital Sound DesignWant to improve your skills in Sound Design? This week starts an interesting free online course on <a href="https://class.coursera.org/digitalsounddesign-001/class/index">Digital Sound Design</a> by Steve Everett from Emory University at <a href="https://www.coursera.org/">Coursera</a>.<br />
<br />CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com1tag:blogger.com,1999:blog-7352090408998494107.post-75783345852022887142012-12-15T04:35:00.001-08:002012-12-15T04:36:30.387-08:00CALL FOR ENTRIES: 20th Festival of Animated Film Stuttgart The <a href="http://www.itfs.de/en/home/">Festival of Animated Film Stuttgart (ITFS)</a> will take place for the 20th time! ITFS is regarded as one of the biggest and most important festivals for animated film around the world. Around <b>80,000 viewers</b> and approximately <b>2,500 accredited people</b> attended the festival last year. This year they are open for Machinima Movies as well!!<br />
Places are in the category <b>Cartoons for Teens</b> (Competition for short films, series, animes, <b>machinimas </b>and cut scenes from computer games). This category focuses on youths aged between 12 and 18 and shows the
best animated series, animes and cut scenes from computer games.<br />
<b>Competitions is still open for submission until January 15, 2013 (EXTENDED DEADLINE!)</b><br />
<a href="http://www.itfs.de/en/home/competitions/submissions-itfs-2013/">ITFS-Submissions</a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com1tag:blogger.com,1999:blog-7352090408998494107.post-75115969116654926362012-11-13T03:57:00.001-08:002012-11-13T04:06:02.869-08:002012 Machinima Expo<div style="text-align: justify;">
<span style="font-size: small;">The 2012 Machinima Expo will take place this weekend<br /> November 16.-18. online and in Second Life.<br /> Detailed<a href="https://docs.google.com/document/d/1t67oYxqrobEi0lmsSSFB8g-k8zUfvVApKbCWAHDzIpY/edit?pli=1" target="_blank"> Program Schedule</a> and <a href="https://docs.google.com/document/d/126CGpbG638oHoajTZMYGNG8l8o4gJYvGGWdQEZxeVm4/edit?pli=1" target="_blank">List of Screeners</a></span><br />
<span style="font-size: small;">at the <a href="http://www.machinima-expo.com/">Machinima Expo Website</a></span></div>
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<span style="font-size: small;"><br /></span></div>
<div style="text-align: justify;">
<span style="font-size: small;">Second Life Festival site:<br /><a href="http://maps.secondlife.com/secondlife/Virtual%20Reverie/218/37/24" target="_blank">Midnight Manhattan Reverie in Second Life</a> </span></div>
<div style="text-align: justify;">
<span style="font-size: small;">Machini<span style="font-size: small;">m</span>a Expo livestream: <a href="http://www.livestream.com/themachinimaexpo">The Machinima Expo</a></span></div>
CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-19946207910751319722012-08-08T00:51:00.000-07:002012-08-08T00:52:12.788-07:00Dragon Age: Bladedancers<div itemprop="name" style="font-weight: normal;">
Philipp Schiefelbein, winner of last year's Bitfilm Machinima Award with his movie<a href="http://vimeo.com/29745010"> Tales of Crusade</a> , just released the first two parts of his new series "Bladedancers".</div>
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Made with the Dragon Age:Origins Toolset this new movies again show his amazing skills making Machinima with this toolset. </div>
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"The web series „Bladedancers" is about the life and rise of the
kidnapped assassin siblings, Jaldan and Aluria. Over the time they
regain their memories of their previous life's and seal the downfall of
the ruthless clan." </div>
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<span class="" dir="ltr" id="eow-title" style="vertical-align: top;" title="Dragon Age: Bladedancers Episode 1 (HQ).wmv">
<a href="http://www.youtube.com/watch?v=heYzHGu9V9c">Dragon Age: Bladedancers Episode 1</a></span></div>
<div id="watch-headline-title" style="padding-bottom: 8px;">
<span class="" dir="ltr" id="eow-title" style="vertical-align: top;" title="Dragon Age: Bladedancers Episode 1 (HQ).wmv"></span><span class="" dir="ltr" id="eow-title" style="vertical-align: top;" title="Dragon Age: Bladedancers Episode 2(HQ).wmv"><a href="http://www.youtube.com/watch?v=MQPnLzhk4qE">Dragon Age: Bladedancers Episode 2</a></span></div>
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<br /></div>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-40385765641866172092012-07-11T07:15:00.000-07:002012-07-11T07:18:35.263-07:00Valve's Source Filmmaker Now in Open BetaSource Filmmaker is now available for everyone. Found a link to download it in
my Source Games list on Steam today. Now downloading.<br />
Just found this was announced officially yesterday.
"July 10, 2012 – Valve, creator of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the open beta release of Source Filmmaker (SFM), for free, to everyone."<br />
Download, infos,tutorials etc. on <a href="http://sourcefilmmaker.com/">sourcefilmmaker.com</a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-82058569161063932512012-03-18T05:20:00.008-07:002012-03-18T05:48:31.332-07:00Kinect Real-time 3D Model ReconstructionI just came across a interesting article in the German computer magazine <a href="http://www.ct.de/1207048">c't.</a> Just a while ago Microsoft Research Lab showed how to get a 3D scan from an object or scenery with the Kinect. Now the Austrian company <a href="http://www.profactor.at/">PROFACTOR</a> released their software <a href="http://reconstructme.net/">ReconstructMe</a> which allows us to play around with that technology as well. With this software now Real-time 3D Model Reconstruction is in our hands. Having a decent graphics card it even allows 3D capturing in real-time. And it is free for <a href="http://reconstructme.net/non-commercial/" title="Non-Commercial">non-commercial</a> use. Export formats include .obj and .3ds. I made a short test and scan of one of my favourite objects and then imported the scan into Blender. It's still some work to use this in a machinima movie project. The model data has a high polygon count, which has to be reduced and so far there in no texturing data grabbed.<br /><br />ReconstructMe capturing the object:<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTlJKcuuIclUUjXVSy-EZJR0ipqSp2PP8SsJ4smBxvNAa1xqgxvGc6l4bw8PyNTopy9A4a__-rKeYY4bBZEeAJhGl7gh5sMoML-keQkW8ZdW620pty_mH34Bazlhv5LlVZmji0LE_-mfk/s1600/Nilo_reconstructme.jpg"><img style="cursor: pointer; width: 320px; height: 133px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTlJKcuuIclUUjXVSy-EZJR0ipqSp2PP8SsJ4smBxvNAa1xqgxvGc6l4bw8PyNTopy9A4a__-rKeYY4bBZEeAJhGl7gh5sMoML-keQkW8ZdW620pty_mH34Bazlhv5LlVZmji0LE_-mfk/s320/Nilo_reconstructme.jpg" alt="" id="BLOGGER_PHOTO_ID_5721216242693695538" border="0" /></a><br /><br /><br />Captured object imported into Blender:<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiawN_SEMbWhLQbxaAiAkS5eGPj3kNBTuIBxIfWK5GP04yBr5aj5t3DG6kPPBofk_KbX6-BsGKQd9l0u1ra6fDE8BZpbkWJaJHc3LsbfFbauCdqPIsxx_ygpsI3Ncp9oUq3VBFjGw8Yq0/s1600/Nilo_Blender.jpg"><img style="cursor:pointer; cursor:hand;width: 320px; height: 211px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiawN_SEMbWhLQbxaAiAkS5eGPj3kNBTuIBxIfWK5GP04yBr5aj5t3DG6kPPBofk_KbX6-BsGKQd9l0u1ra6fDE8BZpbkWJaJHc3LsbfFbauCdqPIsxx_ygpsI3Ncp9oUq3VBFjGw8Yq0/s320/Nilo_Blender.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5721216563801573218" /></a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com2tag:blogger.com,1999:blog-7352090408998494107.post-62922191600105337452012-02-29T01:08:00.006-08:002012-02-29T01:26:53.987-08:00Blender and Kinect againIn my previous post I introduced my first experiments with Blender and Kinect using Blender Game Engine. I've revisited the project and added some parts I have researched a while ago. So this time I have added a softbody mesh which is controlled by the Kinect as well (hand movements) and added live video/webcam.<br />I think Blender is the only (free) tool out that allows us having a softbody mesh to be rendered in real-time with live video/webcam feed and now with Kinect support.<br />This opens a whole new world for Machinima puppetry. Now it just need's some code for networking. It would be nice to be able to control multiple characters/objects by different users (Kinects) and to stream the webcam/video over the net.<br /><br /><object width="400" height="300"><param name="movie" value="http://www.youtube.com/v/9pIFjgTtfmk?version=3&hl=de_DE&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9pIFjgTtfmk?version=3&hl=de_DE&rel=0" type="application/x-shockwave-flash" width="400" height="300" allowscriptaccess="always" allowfullscreen="true"></embed></object>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com1tag:blogger.com,1999:blog-7352090408998494107.post-54627257084449168852012-02-20T03:16:00.009-08:002012-02-20T04:13:22.891-08:00Blender and KinectHaving played around with the Kinect already for some time and using it as an input device to control some of my favourite tools (<a href="http://processing.org/">Processing</a>, <a href="http://vvvv.org/">vvvv</a>, and <a href="http://supercollider.sourceforge.net/">Supercollider</a>), I was excited to see <a href="http://www.ni-mate.com/">NI Mate</a> released .<br />NI Mate is a small but powerful software that takes real-time motion capture data from a Kinect or other supported device and turns it into two industry standard protocols: OSC (Open Sound Control) and MIDI (Musical Instrument Digital Interface). And they have showed already how to use it to control characters in Blender.<br />I joined their Beta program, but unfortunately it didn't work with the drivers I have installed (SensorKinect, OpenNI or NITE). Uninstalling and updating it with their versions of the drivers was not an option since I fear of some of my other applications might no longer work. So I looked at their <a href="http://www.ni-mate.com/use/blender/">Blender examples</a> and after a weekend of Python coding and testing I finally got my own Kinect Blender setup to work. It uses <a href="https://github.com/Sensebloom/">OSCeleton</a> as middleware to convert the Kinect sceleton to OSC data which are then sent to Blender. Although NI Mate is more advanced, OSCeleton is simple and Open Source. I've read that NI Mate maybe will become a commercial product after the Beta.<br />Now lets welcome the "Kinect Blender Bunny". This example was rendered in realtime using the Blender Game Engine.<br /><br /><object height="300" width="400"><param name="movie" value="http://www.youtube.com/v/TUUJEPrHQ08?version=3&hl=de_DE&rel=0"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/TUUJEPrHQ08?version=3&hl=de_DE&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="300" width="400"></embed></object><br /><br />It's still a long way to use this for a machinima movie project, but I'm excited to have this technology ready to be used. Controlling a 3D character in realtime with markerless motion capture is amazing.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com3tag:blogger.com,1999:blog-7352090408998494107.post-35927653686178874842011-12-03T08:09:00.000-08:002012-08-08T00:53:17.652-07:00Bitfilm Festival 2011 Winners<pre><span style="font-family: arial;">These are the machinima winners of the Bitfilm Festival 2011:</span>
<span style="font-family: arial;">MACHINIMA</span>
<span style="font-family: arial;">
1st place:</span>
<span style="font-family: arial;">"Tales of Crusade" by Philipp Schiefelbein (Frankfurt, Germany)</span>
<span style="font-family: arial;">2nd place:</span>
<span style="font-family: arial;">"Clockwork" by spyvspyaeon (Lisbon, Portugal)</span>
<span style="font-family: arial;">3rd place:</span>
<span style="font-family: arial;">"Stop, Rewind" by Harrison Heller (New York City, USA)</span>
<span style="font-family: arial;">Congratulations!!</span>
</pre>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-15008834669361875532011-11-17T01:10:00.000-08:002011-11-17T01:50:09.433-08:00Machinima Expo 2011 NewsThe Expo Screening Reels have begun already. The films selected for the festival will run continuously 24/7 at the main Expo site:<br /><br /><a href="http://www.machinima-expo.com/">www.machinima-expo.com</a><br /><br />The main Expo events will start on Friday 18th with a screening in Second Life of the movies made in Second Life and a Master Class on 'How to create Second Life Machinima'.<br /><br /><a href="http://maps.secondlife.com/secondlife/ucsville/192/143/1101">Second Life UCSVille - The Expo Hub</a><br /><br />On Saturday 19th all the jury nominated films will be screened which is followed by the<span class="a" style="left: 1095px; top: 823px;"> Expo Awards Ceremony where the winners will be announced.</span> Sunday 2oth is packed with a lot of interesting sessions on Machinima. From Monday 21th on screening reels continue to run through the week at the Expohub until Sunday, November 27th at midnight.<br /><br /><a href="http://www.scribd.com/fullscreen/71657664?access_key=key-2700818p1dvf4sq8lro0" target="_blank"> 2011 Machinima Expo Schedule</a><a href="http://www.scribd.com/fullscreen/71657664?access_key=key-2700818p1dvf4sq8lro0"><strong></strong></a><strong><a target="_blank"> </a></strong><br /><br /><a href="http://www.rgrove.com/Expo/2011documents/ScreeingJuryReelTimings.pdf" target="_blank">Complete list of films Screening at the Expo</a><br /><br /><a href="http://vimeo.com/31581968" target="_blank">2011 Machinima Expo Trailer</a> from <a href="http://vimeo.com/user345459" target="_blank">Ricky Grove</a><br /><br />My own promo trailer made for Machinima Expo:<br /><br /><iframe src="http://player.vimeo.com/video/31434111?title=0&byline=0&portrait=0" webkitallowfullscreen="" allowfullscreen="" frameborder="0" height="225" width="400"></iframe><p><a href="http://vimeo.com/31434111">2011 Machinima Expo Promo Video</a> from <a href="http://vimeo.com/user978559">CD Schulz</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-15989116949660800182011-10-27T02:44:00.000-07:002011-10-27T03:15:34.517-07:00'Order in Chaos' in at MachinExpo and BitfilmI'm happy to announce that my recent machinima movie<a href="http://www.machinima-studios.com/cms/index.php?option=com_content&task=view&id=38&Itemid=27"> <span style="font-weight: bold;">'Order in Chaos'</span></a> made it in the finals at this years MachinExpo and Bitfilm.<br /><br /><a href="http://blog.machinima-expo.com/post/11974029938/the-official-2011-machinima-expo-jury-nominations">The Official 2011 Machinima Expo Jury Nominations</a><br /><br />The <a href="http://blog.machinima-expo.com/"><strong>2011 Machinima Expo</strong></a> will take place <b>November 19th & 20th</b> on the internet and in the virtual world of<a href="http://secondlife.com/whatis/"> Second Life.</a><br /><br /><a href="http://www.bitfilm.com/festival/machinima.php">Bifilm Festival Machinima Award short list</a><br /><br /><a style="font-weight: bold;" href="http://www.bitfilm.com/festival/index.php">Bitfilm Festival 2011</a><a href="http://www.bitfilm.com/festival/index.php"></a> will take place in Hamburg, Germany and Bagalore, India.<br />If you like the movie please vote for <a href="http://www.bitfilm.com/festival/member.php?page=fd&fid=3891&id=108564&category_token=MA/"> <span class="morelarger"><b>Order in Chaos</b></span></a> at Bifilm (until 17.11).<br /><br /><br /><br /><a href="http://blog.machinima-expo.com/post/11974029938/the-official-2011-machinima-expo-jury-nominations"><br /></a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-89500966223115890842011-10-19T01:22:00.000-07:002011-10-19T01:48:07.288-07:00Login 2 Life: Where real life meets virtual.<span class="Apple-style-span">An interesting documentary film on virtual worlds just premiered on German TV. </span>(And it has Machinima in it)<div><div><br /></div><div><a href="http://www.login2life.net/"><b>Login 2 Life</b></a> is a feature documentary about life online and what fascinates people about it so much. The documentary was on location in real life as well as in the virtual worlds the protagonists reside in.</div><br />It is available FREE for viewing online till Sunday 23rd Oct 2011:</div><div><b><a href="http://www.zdf.de/ZDFmediathek/beitrag/video/1440676/Login-2-Life?flash=off">Login 2 Life ZDF Mediathek</a></b><div><br /></div><div>Only a small part is in German only. Most of the film is English language with German subtitles.</div><div>The films focus is on Second Life and World of Warcraft and a variety of people using it. It features disabled people using these worlds, virtual sex in SL, WoW machinimator Olibith, chinese WoW gold farmers and others. </div><div><br /></div></div>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-21780600891609615142011-07-05T02:26:00.000-07:002011-07-05T02:46:21.564-07:00Machinima Expo open for submission<a href="http://blog.machinima-expo.com/"><span style="font-weight: bold;">Machimima Expo 2011</span></a> is now accepting film submissions. <strong style="font-weight: normal;">Submission period runs from July 1st to Sept 30th. </strong>Machinima films of all kinds and any length are eligible. The only restriction is that you can’t have already submitted the film to the Expo previously.<br /><br /><a target="_blank" href="http://www.machinima-expo.com/2011_MachinExpo_Submission_Guidelines.pdf">2011 Machinima Expo Submission Requirements</a><br /><a href="http://www.machinima-expo.com/submit.php">2011 MachinExpo Film Submission Form</a><br /><br /><strong>Machinima Expo</strong> will take place the weekend of <strong>November 19th & 20th (Saturday & Sunday) 2011</strong> on the internet and in the virtual world of Second Life.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-17285047101665798532011-06-16T01:29:00.000-07:002011-06-16T01:45:39.124-07:00MaMachinima International Festival MMIF2011This years <a href="http://mmif.org/">MaMachinima International Festival MMIF</a> will run this weekend on Friday June 17 and Saturday June 18, 2011. The opening speech at 01.00 pm PDT/SL time. During the weekend machinima movies will be screen in Real Life and Second Life at the following locations:<br /><br />RL Location: Club Karlsson, Keizersgracht 264, Amsterdam<br />SL Location: LEA Theater, Secondlife.com<br /><a href="http://slurl.com/secondlife/LEA1/218/43/21">http://slurl.com/secondlife/LEA1/218/43/21</a><br /><br />I'm proud to see my SL movie '<a href="http://www.youtube.com/watch?v=tO8phE2-rMA">Order in Chaos</a>' screened at this festival. It will play in Block:<span style=""> </span>3<span style=""> </span>(starts 11.30 am <span style=""> </span>PDT/SL- saturday) and I'll be interviewed and answering your questions as well, <span style=""> </span>after the film is played on the big screens. I look forward meeting you at MMIF Second Life.<br />Please go to <a href="http://mmif.org/">http://MMIF.org</a> <span style=""> </span>for news, times, updates, and help us spread the news in any way you can.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-41242024025648295852011-03-04T02:07:00.000-08:002011-03-04T02:13:03.515-08:00E.V.A. - Experimental Video Art , Spring ScreeningThe full program and schedule for the <a style="font-weight: bold;" href="http://www.bachmodern.com/eva.htm">E.V.A. - Experimental Video Art , Spring Screening</a> is now online. It presents a selection of experimental videos from emerging artists. 11 artists from various countries participate the organisation with their last term works. Video screenings will take place in Bashimi Art House in 12 different sessions between 25th March and 7th May 2011 . Free entrance screenings will be open for all video art lovers in Salzburg . Organisation will end with a finissage on 7th May 2011. My recent movie '<a style="font-weight: bold;" href="http://www.youtube.com/watch?v=xhYRwHX-Lmk">Saltlight</a>' will be part of the screening.<br />Participating Artists:<br /> Claus-Dieter Schulz / Cristina Moreno Berlanga / Ilhami Tunc Gencer / Iva Radivojevic / Tuncay Yuce / Niek Pulles / Selcuk Artut / Ozlem Yilmaz / Otto Schlindwein / Ugur Gunay / Eimhin HawesCD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-50244234934131858342011-02-21T00:58:00.000-08:002011-02-21T01:10:40.522-08:00Ko.yaa.nis.qatsi - An FSX FilmA very interesting Machinima movie inspired by Godfrey Reggio's film '<a href="http://www.koyaanisqatsi.org/">Koyaanisqatsi</a>' appeared as video response to my GTA4 machinima '<a href="http://www.youtube.com/watch?v=UZPxSy6gKos">Liberty City</a>'. This movie was made by PrivateCustard with <a href="http://www.microsoft.com/games/flightsimulatorx/">Microsoft Flight Simulater X</a> (FSX). I really enjoyed watching it. It has some amazing scenes and editing.<br /><br /><a href="http://www.youtube.com/watch?v=9gYPGNXntaM">Ko.yaa.nis.qatsi - An FSX Film </a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-76248237323978963332011-02-08T00:21:00.000-08:002011-02-08T00:29:44.257-08:00MachinUWA III: Journeys (3rd UWA Machinima Challenge - 2011)The 3rd Machinima Challenge put forth by the University of Western Australia (UWA) has just been announced.<br />The theme is simply 'Journeys'. What the journey is, will be left to the Machinimatographer. A journey through Second Life. A journey of self discovery. A journey within. A journey from SL too RL, or vice-versa. A journey through space, through time, a journey of hope, a journey of despair. Your own journey, or a journey by someone else seen through your eyes... or... through Second Life in 80 Days, whatever you can imagine.<br /><br />More informations on their Blog:<br /><a href="http://uwainsl.blogspot.com/2011/02/machinimuwa-iii-journeys-it-begins.html">MachinimUWA III: Journeys - It Begins!!</a><br /><br />DEADLINE: Submissions are open between NOW (Feb 2011) till 1st May 2011CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-13232219617561051072011-01-21T00:43:00.000-08:002012-08-08T00:53:57.136-07:00Celebrating 2011I hope you all had a good start in 2011 as well. This year it's time to celebrate <span style="font-weight: bold;">5 years</span> of my Machinima movie production. Although early work can be traced back til '99 it took several more year until my serious work on Machinima started. So what is planned for 2011?<br />
Besides the usual 1-2 movie releases (don't know yet which one will get actually finished so far) I'll re-release some of my early movies, which so far were only published at strange places, to my YouTube and Viemo channels. As well it is planned to release some footage of movies that never made it to a finial movie but maybe are interesting to watch. Thank you all for your interest in reading and commenting on my movies and blog and good luck and success with your own movie productions in 2011.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-4787500800989491822011-01-17T00:12:00.000-08:002011-03-04T02:07:06.252-08:00E.V.A. - Experimental Video Art , Spring ScreeningJust got informed that my first non-machinima experimental movie '<a href="http://vimeo.com/17324961">Saltlight</a>' will be screened at <a href="http://www.bachmodern.com/eva.htm">E.V.A. - Experimental Video Art Spring Screening</a> in Salzburg, Austria. Experimental videos in all genres are screened there - animation, abstract, narrative, documentary, found footage etc.<br />The video screenings will take place in 12 different sessions during March and April 2011 and participating works will be presented in The Visual ARTBEAT Magazine's 7th Issue ( July 2011). If you have an interesting experimental movie, deadline for submissioms is 4th February 2011.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com1tag:blogger.com,1999:blog-7352090408998494107.post-19554048252587164832010-12-16T00:46:00.000-08:002010-12-16T01:06:03.010-08:00How to Screencast LiveYou have plans to run your own Live Machinima workshops or tutorials, or want to Live review Machinima movies? There are many applications for Live Screencasts. My favourite Starcraft Live caster <a href="http://www.pcworld.com/author/Sean" plott="" and="" eric="" burkhart="">Sean "Day[9]" Plott </a> just released this wonderful article on pcworld.com with video tutorials about setting up your own Live Screencast.<br /><a href="http://www.pcworld.com/article/213034/screencast_live_how_to_make_your_own_web_tv_show.html?tk=hp_fv">Screencast Live: How To Make Your Own Web TV Show</a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-55010413103977186042010-12-09T01:31:00.000-08:002010-12-09T01:41:51.381-08:00Atopic Machinima Festival UpdateThe contest page on Dailymotion for the audience prize is online awaiting your votes at:<a style="font-weight: bold;" href="http://www.dailymotion.com/contest/AtopicFestivalPrixMachinima"> Atopic Festival Prix Machinima</a><br /><br />The prizes evening will take place in la Géode, Paris, December the 20th at 8:30pm (CET)<br />You can also come to the festival. 17th and 18th at Hotel Scribe (1, rue Scribe Paris-Opéra), Paris, France. Free entrance.<br />Conference on MAchinima : 18th from 2pm to 4pm (CET)<br />More informations and Conference Steaming on Atopia TV on the<br /><a style="font-weight: bold;" href="http://www.humanatopicspace.com/">Atopic website</a>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-11193274768966601042010-12-01T01:54:00.000-08:002010-12-01T02:03:05.153-08:00New Movie: SaltlightA while ago I did this short experimental animation. Not Machinima at all this time, but hopefully you find it interesting as well. It's inspired mostly by work from<a href="http://en.wikipedia.org/wiki/Stan_Brakhage"> Stan Brakhage</a> and<a href="http://en.wikipedia.org/wiki/Man_Ray"> Man Ray</a>. If there is interest I'll write a bit more about how this movie was made. Right now I'm looking for your feedback without you knowing too much about the production process.<br /><br /><object width="400" height="300"><param name="movie" value="http://www.youtube.com/v/xhYRwHX-Lmk?fs=1&hl=de_DE"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xhYRwHX-Lmk?fs=1&hl=de_DE" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="300"></embed></object>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com1tag:blogger.com,1999:blog-7352090408998494107.post-65834268913079693222010-11-30T01:14:00.000-08:002010-11-30T01:28:42.820-08:00ATOPIC, Machinima Film Festival - official selection by the Jury<span id="result_box" class="" lang="en"><span style="" title=""><a style="font-weight: bold;" href="http://www.atopicfestival.com/">Atopic</a><span style="font-weight: bold;"> Machinima Film Festival</span> just published their </span></span><span id="result_box" class="" lang="en"><span style="" title=""> official </span></span><span id="result_box" class="" lang="en"><span style="" title="">list of machimima movies selected by their Jury. I'm happy to see two of my productions ('the Graveyard' and 'Order in Chaos') selected.<br /><br /></span><span title=""></span><span style="" title="">"The international dimension was in the richness of the final selection. </span><span style="" title="">This selection shows that Machinima has matured in the use of the tool and was able to develop a narrative and aesthetic quality. "</span></span><br /><br /><span id="result_box" class="" lang="en"><span title="">23 films were selected :</span></span><br /><br />55 Sounds To The Sky // Christine Webster et Balthazar Truffaut<br />A change of art // Luxaeternam<br />Clear Skies 2 // Ian Chisholm<br />Ctrl,Alt,Del // Trace Sanderson<br />Dagon // Trace Sanderson<br />Fears - [ The Story of Susa Bubble - An Installation by Rose Borchovski ] // Iono Allen<br />Gcity // Marco Manray<br />GTAlphaville // Mutatis Mutandis<br />Incubus // Kate Lee & Sherwin Liu<br />La Crise // Panda<br />La fuite de l'empire Aryen // Yälrok<br />Lovely Family TV // The Lovely Team<br />mAdvertising // Pooky Amsterdam<br />Order in chaos // Rohan Fermi<br />Over Data // Marco Manray<br />Panic Radio // François Pallin<br />Stop, Rewind // Harrison Heller<br />Terra // Rod Pulsar<br />The Graveyard // Rohan Fermi<br />The Trashmaster // Mathieu Weschler<br />Unheimliche // Delbos, Gaudillere, Le Roy, Mutton, Van Lissum<br />WB Yeats - An Irish Airman Foresees His Death // Russell Boyd<br />What a night ! // TGO GMBH<br /><br />The 13 members of the Jury:<br /><br />Julien Aubert, Transmedia/ARG Executive Producer, Bigger Than Fiction<br />Thierry Falcoz, Video Games News Director of Nolife TV<br />Caroline Piras, Director<br />Laurence Herszberg, Manager of Forum des Images<br />Catherine Lottier, Journalist<br />Vincent Ravalec, writer, director and screenwriter<br />Stéphane Natkin, Manager of ENJMIN School in Angoulème<br />Benoit Labourdette, Pocket Film Festival<br />Geraldine Gomez, Hors Pistes Festival, Centre Pompidou<br />Isabelle Arvers, New media Curator<br />Jean Menu, Video Games Representative, Universciences<br />Moira Marguin, In charge of Animation Department, Ecole des Gobelins<br />Margherita Balzerani, Curator and Art Critic<br /><br /><span id="result_box" class="" lang="en"><span style="" title="">The criteria on which the jury deliberated were : the originality of the script, staging, quality of the soundtrack and editing, the technical and aesthetic qualities linked with the diversion of the game. </span></span><span id="result_box" class="" lang="en"><span style="" title="">The choice was difficult, the debate alive. </span><span style="" title="">The diversity of films and the skills of the members contributed to the interest and the uniqueness of this selection.<br /></span></span><span id="result_box" class="" lang="en"><span style="" title=""></span><span style="" title=""><br /></span><span title=""></span></span><span style=";font-family:arial,helvetica,sans-serif;font-size:85%;" ><b><br /></b></span>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-31859304534922064842010-10-14T01:52:00.000-07:002010-10-14T03:18:16.367-07:00Festival News and moreFor reasons of schedule and availability of rooms, the <a style="font-weight: bold;" href="http://www.atopicfestival.com/">Atopic Festival</a> has been put back until December 2010. Soon they'll publish the new dates of the festival.The contest is still open for submissions until November, 10th. For more informations contact: machinima@atopicfestival.com<br /><br /><span style="font-weight: bold;">MachinimUWA II: Art of the Artists</span> challenge transcript of the announcements & full winner's list is now online available at this <a href="http://uwainsl.blogspot.com/2010/10/grand-challenge-ends-nish-patch-sharni.html">UWA-Blog post</a> . I've had my newest movie "<a href="http://machinima-studios.blogspot.com/2010/09/new-movie-order-in-chaos.html">Order in Chaos</a>" submitted but it didn't find any recognition there.<br /><br /><span style="font-weight: bold;">Bitfilm Festival</span> has just announced the winners of the Bitfilm Awards 2010. 1. Prize winner is "<a href="http://www.youtube.com/watch?v=Rshqecfzae0">The Y-Files</a>" by Alexander Gellner & Flix (Germany). You can still watch all <a href="http://www.bitfilm.com/festival">nominated films</a>. As far as I have seen there were no machinima movies nominated. I have no information if any machinima has even been submitted this year.<br /><br />Thanks to Curator: Lara Sánchez Coterón from <a href="http://www.amarika.org/play/">Proyecto Amarika</a>, Madrid, Spain a selection of Machinima (music videoclips and experimental animations) will be screened 21st OCTOBER 2010 at this years <a style="font-weight: bold;" href="http://www.amarika.org/play/?p=75">PLAYFUL & PLAYABLE FALL MEETINGS</a>: A knowledge exchanging platform, about the game as a cultural process. I'm proud to see my movie "<a href="http://www.youtube.com/watch?v=UZPxSy6gKos">Liberty City</a>" being screened alongside work from Paul Marino, Friedrich Kirschner, Zach Scott and others.<br /><br />For the first time this years <a style="font-weight: bold;" href="http://en.expo2010.cn/">EXPO 2010</a><span style="font-weight: bold;"> </span>(Shanghai China) has screened machinima movies. Curator Cristina García-Lasuén owner of the OPEN THIS END SL group and also known as Aino Baar in Second Life, approached Spanish officials for the World Expo with the purpose of bringing machinima to the attention of a greater audience. She was successful as they granted her several hours per week to display machinima simultaneously over five four metre wide HD screens which are attached to a structure called the "Air Tree" built specifically for the Expo at the Madrid Pavilion. I was really flattered to see 3 of my movies (Desassossego, Liberty City, the Graveyard) have been selected to be in the World Expo 2010.<br /><br />Last but not <a style="font-weight: bold;" href="http://machiniplex.net/expo/">Machinima Expo 2010</a> the worlds largest Machinima Festival will start in about 5 weeks from now (20-21th November). 200 films have been submitted and now some preselected 15 films are to be viewed by an impressive <a href="http://machiniplex.net/expo/2010/09/26/jury-for-the-2010-machinima-expo-announced/">5-person jury</a> to choose the very best films for the Expo awards.CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0tag:blogger.com,1999:blog-7352090408998494107.post-80680239639591624092010-09-25T02:08:00.000-07:002010-09-25T02:27:37.386-07:00An Unreal Space Opera (singing aliens and all)Just got notice of an amazing machinima movie project. Composer Richard deCosta and his team have started to create a Machinima space opera called <span style="font-weight: bold;">"</span><a style="font-weight: bold;" href="http://kaiopera.richarddecosta.com/">K'ai, Death of Dreams</a><span style="font-weight: bold;">"</span>.<br />They plan to use Unreal 3 for main character and indoor real-time renderer, CryEngine 3 for main exterior real-time renderer and Processing.org for 2D displays/various 2D elements.<br />Curious that since a while ago I have in mind to bring opera and machinima together as well. Since I'm not able to write my own opera like they've done, I've had planned to use some well known opera and staging them with machinima. My favourites so far would be a German language opera either from Wagner or Mozart. And like them I had planned to put it in either a Sci-Fi 'Space' setting or a more minimalistic staging like the performances at <a href="http://en.wikipedia.org/wiki/Amato_Opera">Amato Opera</a>.<br /><br />They are now doing a fundraiser at <a style="font-weight: bold;" href="http://kck.st/bKgAui">KickStarter</a> for it. The initial round will get the financial ball rolling and get their production crew operating full-time. I hope they'll find enough support and wish them good luck with this very interesting opera project<br /><br /><object width="400" height="300"><param name="movie" value="http://www.youtube.com/v/9TP0x8NnJk0?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/9TP0x8NnJk0?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="300"></embed></object>CD@Machinima Studioshttp://www.blogger.com/profile/03194486014411158613noreply@blogger.com0