<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7352090408998494107</id><updated>2011-12-03T08:11:53.356-08:00</updated><category term='Sims3'/><category term='tale of tales'/><category term='education'/><category term='gift economy'/><category term='tools'/><category term='aniboom'/><category term='commercial'/><category term='filmmaking'/><category term='machinima'/><category term='machinimUWA'/><category term='music video'/><category term='gift'/><category term='flattr'/><category term='documentary'/><category term='Unity3D'/><category term='creative commons'/><category term='nekes'/><category term='Cryengine2'/><category term='animatu'/><category term='world expo 2010'/><category term='screening'/><category term='modding'/><category term='second life'/><category term='moviestorm'/><category term='Nvidia'/><category term='Bitfilm'/><category term='procedural'/><category term='Blender'/><category term='Machiniplex'/><category term='tips'/><category term='animation'/><category term='CityEngine'/><category term='atopic'/><category term='video'/><category term='ghosts'/><category term='Flight Simulator'/><category term='Dragon Age'/><category term='DDD'/><category term='expo 2010'/><category term='review'/><category term='uwa'/><category term='MMIF2010'/><category term='Amarika'/><category term='contest'/><category term='moby'/><category term='Man Ray'/><category term='abstract'/><category term='Martin Gürtner'/><category term='Order in Chaos'/><category term='anymation'/><category term='brainfood'/><category term='camera'/><category term='Toolset'/><category term='tutorial'/><category term='FSX'/><category term='Fraps'/><category term='zencub3d'/><category term='props'/><category term='machinima expo'/><category term='iZ3D'/><category term='ted'/><category term='game'/><category term='the Graveyard'/><category term='Saltlight'/><category term='award'/><category term='book'/><category term='steresoscopy'/><category term='anaglyph'/><category term='9'/><category term='Koyaanisqatsi'/><category term='nine inch nails'/><category term='eva'/><category term='movie'/><category term='Brakhage'/><category term='Desassossego'/><category term='voovees director'/><category term='3D'/><category term='Chromatose'/><category term='software'/><category term='festival'/><category term='Fallopian. education'/><category term='Machinexpo'/><category term='LOVE'/><category term='editing'/><category term='Tridef'/><category term='Bioware'/><category term='Philip Glass'/><category term='experimental'/><category term='film'/><category term='FaceFX'/><category term='Liberty City'/><category term='3dsmax'/><category term='money'/><title type='text'>Machinima Studios</title><subtitle type='html'>Machinima Studios From Inside</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>83</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3592765368617887484</id><published>2011-12-03T08:09:00.000-08:00</published><updated>2011-12-03T08:11:53.369-08:00</updated><title type='text'>Bitfilm Festival 2011 Winners</title><content type='html'>&lt;pre&gt;&lt;span style="font-family: arial;"&gt;These are the machinima winners of the Bitfilm Festival 2011:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;MACHINIMA&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;1st place:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;"Tales of Crusade" by Philipp Schiefelbein (Frankfurt, Germany)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;2nd place:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;"Clockwork" by spyvspyaeon (Lisbon, Portugal)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;3rd place:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;"Stop, Rewind" by Harrison Heller (New York City, USA)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Congratulations!!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3592765368617887484?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3592765368617887484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/12/bitfilm-festival-2011-winners.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3592765368617887484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3592765368617887484'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/12/bitfilm-festival-2011-winners.html' title='Bitfilm Festival 2011 Winners'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1500883466936187553</id><published>2011-11-17T01:10:00.000-08:00</published><updated>2011-11-17T01:50:09.433-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Machinexpo'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><title type='text'>Machinima Expo 2011 News</title><content type='html'>The Expo Screening Reels have begun already. The films selected for the festival will run continuously 24/7 at the main Expo site:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.machinima-expo.com/"&gt;www.machinima-expo.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The main Expo events will start on Friday 18th with a screening in Second Life of the movies made in Second Life and a Master Class on 'How to create Second Life Machinima'.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://maps.secondlife.com/secondlife/ucsville/192/143/1101"&gt;Second Life UCSVille  - The Expo Hub&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On Saturday 19th all the jury nominated films will be screened which is followed by the&lt;span class="a" style="left: 1095px; top: 823px;"&gt; Expo Awards Ceremony where the winners will be announced.&lt;/span&gt; Sunday 2oth is packed with a lot of interesting sessions on Machinima. From Monday 21th on screening reels continue to run through the week at the Expohub until Sunday, November 27th at midnight.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.scribd.com/fullscreen/71657664?access_key=key-2700818p1dvf4sq8lro0" target="_blank"&gt; 2011 Machinima Expo Schedule&lt;/a&gt;&lt;a href="http://www.scribd.com/fullscreen/71657664?access_key=key-2700818p1dvf4sq8lro0"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;a target="_blank"&gt; &lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.rgrove.com/Expo/2011documents/ScreeingJuryReelTimings.pdf" target="_blank"&gt;Complete list of films Screening at the Expo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/31581968" target="_blank"&gt;2011 Machinima Expo  Trailer&lt;/a&gt; from &lt;a href="http://vimeo.com/user345459" target="_blank"&gt;Ricky  Grove&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;My own promo trailer made for Machinima Expo:&lt;br /&gt;&lt;br /&gt;&lt;iframe src="http://player.vimeo.com/video/31434111?title=0&amp;amp;byline=0&amp;amp;portrait=0" webkitallowfullscreen="" allowfullscreen="" frameborder="0" height="225" width="400"&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/31434111"&gt;2011 Machinima Expo Promo Video&lt;/a&gt; from &lt;a href="http://vimeo.com/user978559"&gt;CD Schulz&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1500883466936187553?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1500883466936187553/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/11/machinima-expo-2011-news.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1500883466936187553'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1500883466936187553'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/11/machinima-expo-2011-news.html' title='Machinima Expo 2011 News'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1598911694966080018</id><published>2011-10-27T02:44:00.000-07:00</published><updated>2011-10-27T03:15:34.517-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Order in Chaos'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Machinexpo'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>'Order in Chaos'  in at  MachinExpo and Bitfilm</title><content type='html'>I'm happy to announce that my  recent machinima movie&lt;a href="http://www.machinima-studios.com/cms/index.php?option=com_content&amp;amp;task=view&amp;amp;id=38&amp;amp;Itemid=27"&gt; &lt;span style="font-weight: bold;"&gt;'Order in Chaos'&lt;/span&gt;&lt;/a&gt; made it in the finals at this years MachinExpo and Bitfilm.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blog.machinima-expo.com/post/11974029938/the-official-2011-machinima-expo-jury-nominations"&gt;The  Official 2011 Machinima Expo Jury Nominations&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://blog.machinima-expo.com/"&gt;&lt;strong&gt;2011 Machinima Expo&lt;/strong&gt;&lt;/a&gt; will take place &lt;b&gt;November 19th &amp;amp; 20th&lt;/b&gt; on the  internet and in the virtual world of&lt;a href="http://secondlife.com/whatis/"&gt; Second Life.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.bitfilm.com/festival/machinima.php"&gt;Bifilm Festival Machinima Award short list&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.bitfilm.com/festival/index.php"&gt;Bitfilm Festival 2011&lt;/a&gt;&lt;a href="http://www.bitfilm.com/festival/index.php"&gt;&lt;/a&gt; will take place in Hamburg, Germany and Bagalore, India.&lt;br /&gt;If you like the movie please vote for &lt;a href="http://www.bitfilm.com/festival/member.php?page=fd&amp;amp;fid=3891&amp;amp;id=108564&amp;amp;category_token=MA/"&gt; &lt;span class="morelarger"&gt;&lt;b&gt;Order in Chaos&lt;/b&gt;&lt;/span&gt;&lt;/a&gt; at Bifilm (until  17.11).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blog.machinima-expo.com/post/11974029938/the-official-2011-machinima-expo-jury-nominations"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1598911694966080018?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1598911694966080018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/10/order-in-chaos-in-at-machinexpo-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1598911694966080018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1598911694966080018'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/10/order-in-chaos-in-at-machinexpo-and.html' title='&apos;Order in Chaos&apos;  in at  MachinExpo and Bitfilm'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8950096622311589084</id><published>2011-10-19T01:22:00.000-07:00</published><updated>2011-10-19T01:48:07.288-07:00</updated><title type='text'>Login 2 Life: Where real life meets virtual.</title><content type='html'>&lt;span class="Apple-style-span"&gt;An interesting documentary film on virtual worlds just premiered on German TV. &lt;/span&gt;(And it has Machinima in it)&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.login2life.net/"&gt;&lt;b&gt;Login 2 Life&lt;/b&gt;&lt;/a&gt; is a feature documentary about life online and what fascinates people about it so much. The documentary was on location in real life as well as in the virtual worlds the protagonists reside in.&lt;/div&gt;&lt;br /&gt;It is available FREE  for viewing online till  Sunday 23rd Oct 2011:&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;a href="http://www.zdf.de/ZDFmediathek/beitrag/video/1440676/Login-2-Life?flash=off"&gt;Login 2 Life ZDF Mediathek&lt;/a&gt;&lt;/b&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Only a small part is in German only. Most of the film is English language with German subtitles.&lt;/div&gt;&lt;div&gt;The films focus is on Second Life and World of Warcraft and a variety of people using it. It features disabled people using these worlds, virtual sex in SL, WoW machinimator Olibith, chinese WoW gold farmers and others.  &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8950096622311589084?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8950096622311589084/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/10/login-2-life-where-real-life-meets.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8950096622311589084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8950096622311589084'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/10/login-2-life-where-real-life-meets.html' title='Login 2 Life: Where real life meets virtual.'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-2178060089160961514</id><published>2011-07-05T02:26:00.000-07:00</published><updated>2011-07-05T02:46:21.564-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><title type='text'>Machinima Expo open for submission</title><content type='html'>&lt;a href="http://blog.machinima-expo.com/"&gt;&lt;span style="font-weight: bold;"&gt;Machimima Expo 2011&lt;/span&gt;&lt;/a&gt; is now accepting film submissions. &lt;strong style="font-weight: normal;"&gt;Submission period runs from July 1st to Sept 30th. &lt;/strong&gt;Machinima films of all kinds and any length are eligible. The only restriction is  that you can’t have already submitted the film to the Expo previously.&lt;br /&gt;&lt;br /&gt;&lt;a target="_blank" href="http://www.machinima-expo.com/2011_MachinExpo_Submission_Guidelines.pdf"&gt;2011 Machinima Expo Submission Requirements&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.machinima-expo.com/submit.php"&gt;2011 MachinExpo Film Submission Form&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Machinima Expo&lt;/strong&gt; will take place the weekend of &lt;strong&gt;November 19th &amp;amp; 20th (Saturday &amp;amp; Sunday) 2011&lt;/strong&gt; on the internet and in the virtual world of Second Life.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-2178060089160961514?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/2178060089160961514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/07/machinima-expo-open-for-submission.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2178060089160961514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2178060089160961514'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/07/machinima-expo-open-for-submission.html' title='Machinima Expo open for submission'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1728504710166579853</id><published>2011-06-16T01:29:00.000-07:00</published><updated>2011-06-16T01:45:39.124-07:00</updated><title type='text'>MaMachinima International Festival MMIF2011</title><content type='html'>This years &lt;a href="http://mmif.org/"&gt;MaMachinima International Festival MMIF&lt;/a&gt; will run this weekend on Friday June 17 and       Saturday June       18, 2011. The opening speech at 01.00 pm PDT/SL time. During the weekend machinima movies will be screen in Real Life and Second Life at the following locations:&lt;br /&gt;&lt;br /&gt;RL Location:  Club Karlsson, Keizersgracht       264, Amsterdam&lt;br /&gt;SL Location:  LEA Theater, Secondlife.com&lt;br /&gt;&lt;a href="http://slurl.com/secondlife/LEA1/218/43/21"&gt;http://slurl.com/secondlife/LEA1/218/43/21&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'm proud to see my SL movie '&lt;a href="http://www.youtube.com/watch?v=tO8phE2-rMA"&gt;Order in Chaos&lt;/a&gt;' screened at this festival. It will play in Block:&lt;span style=""&gt;  &lt;/span&gt;3&lt;span style=""&gt;  &lt;/span&gt;(starts 11.30 am &lt;span style=""&gt; &lt;/span&gt;PDT/SL- saturday) and I'll be interviewed and answering your questions as well, &lt;span style=""&gt; &lt;/span&gt;after       the film is played on the big screens. I look forward meeting you at MMIF Second Life.&lt;br /&gt;Please go to &lt;a href="http://mmif.org/"&gt;http://MMIF.org&lt;/a&gt;       &lt;span style=""&gt; &lt;/span&gt;for news, times, updates, and help us       spread       the news in any way you can.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1728504710166579853?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1728504710166579853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/06/mamachinima-international-festival.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1728504710166579853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1728504710166579853'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/06/mamachinima-international-festival.html' title='MaMachinima International Festival MMIF2011'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4124202402564829585</id><published>2011-03-04T02:07:00.000-08:00</published><updated>2011-03-04T02:13:03.515-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Saltlight'/><category scheme='http://www.blogger.com/atom/ns#' term='eva'/><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><title type='text'>E.V.A. - Experimental Video Art , Spring Screening</title><content type='html'>The full program and schedule for the &lt;a style="font-weight: bold;" href="http://www.bachmodern.com/eva.htm"&gt;E.V.A. - Experimental Video Art , Spring Screening&lt;/a&gt; is now online.  It presents a selection of experimental videos from emerging artists. 11  artists from various countries participate the organisation with their  last term works. Video screenings will take place in Bashimi Art House in 12 different  sessions between 25th March and 7th May 2011 . Free entrance screenings   will be open for all video art lovers in Salzburg . Organisation will  end with a finissage on 7th May 2011. My recent movie '&lt;a style="font-weight: bold;" href="http://www.youtube.com/watch?v=xhYRwHX-Lmk"&gt;Saltlight&lt;/a&gt;' will be part of the screening.&lt;br /&gt;Participating Artists:&lt;br /&gt; Claus-Dieter Schulz / Cristina Moreno Berlanga / Ilhami Tunc Gencer /  Iva Radivojevic / Tuncay Yuce / Niek Pulles / Selcuk Artut / Ozlem  Yilmaz / Otto Schlindwein / Ugur Gunay / Eimhin Hawes&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4124202402564829585?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4124202402564829585/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/03/eva-experimental-video-art-spring.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4124202402564829585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4124202402564829585'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/03/eva-experimental-video-art-spring.html' title='E.V.A. - Experimental Video Art , Spring Screening'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5024423493413185834</id><published>2011-02-21T00:58:00.000-08:00</published><updated>2011-02-21T01:10:40.522-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Liberty City'/><category scheme='http://www.blogger.com/atom/ns#' term='Flight Simulator'/><category scheme='http://www.blogger.com/atom/ns#' term='Philip Glass'/><category scheme='http://www.blogger.com/atom/ns#' term='FSX'/><category scheme='http://www.blogger.com/atom/ns#' term='Koyaanisqatsi'/><title type='text'>Ko.yaa.nis.qatsi - An FSX Film</title><content type='html'>A very interesting Machinima movie inspired by Godfrey Reggio's film '&lt;a href="http://www.koyaanisqatsi.org/"&gt;Koyaanisqatsi&lt;/a&gt;' appeared as video response to my GTA4 machinima '&lt;a href="http://www.youtube.com/watch?v=UZPxSy6gKos"&gt;Liberty City&lt;/a&gt;'. This movie was made by PrivateCustard with &lt;a href="http://www.microsoft.com/games/flightsimulatorx/"&gt;Microsoft Flight Simulater X&lt;/a&gt; (FSX). I really enjoyed watching it. It has some amazing scenes and editing.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=9gYPGNXntaM"&gt;Ko.yaa.nis.qatsi - An FSX Film &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5024423493413185834?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5024423493413185834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/02/koyaanisqatsi-fsx-film.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5024423493413185834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5024423493413185834'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/02/koyaanisqatsi-fsx-film.html' title='Ko.yaa.nis.qatsi - An FSX Film'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7624823732397896333</id><published>2011-02-08T00:21:00.000-08:00</published><updated>2011-02-08T00:29:44.257-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='uwa'/><title type='text'>MachinUWA III: Journeys (3rd UWA Machinima Challenge - 2011)</title><content type='html'>The 3rd Machinima Challenge put forth by the  University of Western Australia (UWA) has just been announced.&lt;br /&gt;The theme is simply 'Journeys'. What the journey is, will be left to the Machinimatographer. A journey  through Second Life. A journey of self discovery. A journey within. A  journey from SL too RL, or vice-versa. A journey through space, through  time, a journey of hope, a journey of despair. Your own journey, or a  journey by someone else seen through your eyes... or... through Second  Life in 80 Days, whatever you can imagine.&lt;br /&gt;&lt;br /&gt;More informations on their Blog:&lt;br /&gt;&lt;a href="http://uwainsl.blogspot.com/2011/02/machinimuwa-iii-journeys-it-begins.html"&gt;MachinimUWA III: Journeys - It Begins!!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;DEADLINE: Submissions are open between NOW (Feb 2011) till 1st May 2011&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7624823732397896333?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7624823732397896333/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/02/machinuwa-iii-journeys-3rd-uwa.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7624823732397896333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7624823732397896333'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/02/machinuwa-iii-journeys-3rd-uwa.html' title='MachinUWA III: Journeys (3rd UWA Machinima Challenge - 2011)'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1323221961756105107</id><published>2011-01-21T00:43:00.000-08:00</published><updated>2011-01-21T00:58:30.095-08:00</updated><title type='text'>Celebrating 2011</title><content type='html'>I hope you all had a good start in 2011 as well. This year it's time to celebrate &lt;span style="font-weight: bold;"&gt;5 years&lt;/span&gt; of my Machinima movie production. Although  early work can be traced back til '99 it took several more year until my serious work on Machinima started.  So what is planned for 2011?&lt;br /&gt;Besides the usual 1-2 movie releases (don't know yet which one will get actually finished so far) I'll re-release some of my early movies, which so far were only published at strange places, to my YouTube and Viemo channels. As well it is planned to release some footage of movies that never made it to a finial movie but maybe  are interesting to watch.  Thank you all for your interest in reading and commenting on my movies and blog and good luck and success with your own movie productions in 2011.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1323221961756105107?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1323221961756105107/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/01/celebrating-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1323221961756105107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1323221961756105107'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/01/celebrating-2011.html' title='Celebrating 2011'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-478750080098949182</id><published>2011-01-17T00:12:00.000-08:00</published><updated>2011-03-04T02:07:06.252-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Saltlight'/><category scheme='http://www.blogger.com/atom/ns#' term='eva'/><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><title type='text'>E.V.A. - Experimental Video Art , Spring Screening</title><content type='html'>Just got informed that my first non-machinima experimental movie '&lt;a href="http://vimeo.com/17324961"&gt;Saltlight&lt;/a&gt;' will be screened at &lt;a href="http://www.bachmodern.com/eva.htm"&gt;E.V.A. - Experimental Video Art Spring Screening&lt;/a&gt; in Salzburg, Austria. Experimental videos in all genres are screened there - animation, abstract, narrative, documentary, found footage etc.&lt;br /&gt;The video screenings will take place in 12 different sessions during March and April 2011 and participating works will be presented in The Visual ARTBEAT Magazine's 7th Issue ( July 2011).  If you have an interesting experimental movie, deadline for submissioms is 4th February 2011.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-478750080098949182?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/478750080098949182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2011/01/eva-experimental-video-art-spring.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/478750080098949182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/478750080098949182'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2011/01/eva-experimental-video-art-spring.html' title='E.V.A. - Experimental Video Art , Spring Screening'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1955404825258716483</id><published>2010-12-16T00:46:00.000-08:00</published><updated>2010-12-16T01:06:03.010-08:00</updated><title type='text'>How to Screencast Live</title><content type='html'>You have plans to run your own Live Machinima workshops or tutorials, or want to Live review Machinima movies? There are many applications for Live Screencasts. My favourite Starcraft Live caster  &lt;a href="http://www.pcworld.com/author/Sean" plott="" and="" eric="" burkhart=""&gt;Sean "Day[9]" Plott   &lt;/a&gt; just released this wonderful article on pcworld.com with video tutorials about setting up your own Live Screencast.&lt;br /&gt;&lt;a href="http://www.pcworld.com/article/213034/screencast_live_how_to_make_your_own_web_tv_show.html?tk=hp_fv"&gt;Screencast Live: How To Make Your Own Web TV Show&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1955404825258716483?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1955404825258716483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/how-to-screencast-live.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1955404825258716483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1955404825258716483'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/how-to-screencast-live.html' title='How to Screencast Live'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5501041310397718604</id><published>2010-12-09T01:31:00.000-08:00</published><updated>2010-12-09T01:41:51.381-08:00</updated><title type='text'>Atopic Machinima Festival Update</title><content type='html'>The contest page on Dailymotion for the audience prize is online awaiting your votes at:&lt;a style="font-weight: bold;" href="http://www.dailymotion.com/contest/AtopicFestivalPrixMachinima"&gt; Atopic Festival Prix Machinima&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The prizes evening will take place in la Géode, Paris, December the 20th at 8:30pm (CET)&lt;br /&gt;You can also come to the festival. 17th and 18th at Hotel Scribe (1, rue Scribe Paris-Opéra), Paris, France. Free entrance.&lt;br /&gt;Conference on MAchinima : 18th from 2pm to 4pm (CET)&lt;br /&gt;More informations and Conference Steaming on Atopia TV on the&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.humanatopicspace.com/"&gt;Atopic website&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5501041310397718604?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5501041310397718604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/atopic-machinima-festival-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5501041310397718604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5501041310397718604'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/atopic-machinima-festival-update.html' title='Atopic Machinima Festival Update'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1119327476896660104</id><published>2010-12-01T01:54:00.000-08:00</published><updated>2010-12-01T02:03:05.153-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><category scheme='http://www.blogger.com/atom/ns#' term='Brakhage'/><category scheme='http://www.blogger.com/atom/ns#' term='Man Ray'/><title type='text'>New Movie: Saltlight</title><content type='html'>A while ago I did this short experimental animation. Not Machinima at all this time, but hopefully you find it interesting as well. It's inspired mostly by work from&lt;a href="http://en.wikipedia.org/wiki/Stan_Brakhage"&gt; Stan Brakhage&lt;/a&gt; and&lt;a href="http://en.wikipedia.org/wiki/Man_Ray"&gt; Man Ray&lt;/a&gt;. If there is interest I'll write a bit more about how this movie was made. Right now I'm looking for your feedback without you knowing too much about the production process.&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xhYRwHX-Lmk?fs=1&amp;amp;hl=de_DE"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xhYRwHX-Lmk?fs=1&amp;amp;hl=de_DE" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1119327476896660104?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1119327476896660104/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/new-movie-saltlight.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1119327476896660104'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1119327476896660104'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/12/new-movie-saltlight.html' title='New Movie: Saltlight'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6583426891307969322</id><published>2010-11-30T01:14:00.000-08:00</published><updated>2010-11-30T01:28:42.820-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Order in Chaos'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='atopic'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><title type='text'>ATOPIC, Machinima Film Festival - official selection by the Jury</title><content type='html'>&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt;&lt;a style="font-weight: bold;" href="http://www.atopicfestival.com/"&gt;Atopic&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; Machinima Film Festival&lt;/span&gt; just published their &lt;/span&gt;&lt;/span&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt; official &lt;/span&gt;&lt;/span&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt;list of machimima movies selected by their Jury. I'm happy to see two of my productions ('the Graveyard' and 'Order in Chaos') selected.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span title=""&gt;&lt;/span&gt;&lt;span style="" title=""&gt;"The international dimension was in the richness of the final selection. &lt;/span&gt;&lt;span style="" title=""&gt;This  selection shows that Machinima has matured in the use of the tool and  was able to develop a narrative and aesthetic quality. "&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span title=""&gt;23  films were selected :&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;55 Sounds To The Sky // Christine Webster et Balthazar Truffaut&lt;br /&gt;A change of art // Luxaeternam&lt;br /&gt;Clear Skies 2 // Ian Chisholm&lt;br /&gt;Ctrl,Alt,Del // Trace Sanderson&lt;br /&gt;Dagon // Trace Sanderson&lt;br /&gt;Fears - [ The Story of Susa Bubble - An Installation by Rose Borchovski ] // Iono Allen&lt;br /&gt;Gcity // Marco Manray&lt;br /&gt;GTAlphaville // Mutatis Mutandis&lt;br /&gt;Incubus // Kate Lee &amp;amp; Sherwin Liu&lt;br /&gt;La Crise // Panda&lt;br /&gt;La fuite de l'empire Aryen // Yälrok&lt;br /&gt;Lovely Family TV // The Lovely Team&lt;br /&gt;mAdvertising // Pooky Amsterdam&lt;br /&gt;Order in chaos // Rohan Fermi&lt;br /&gt;Over Data // Marco Manray&lt;br /&gt;Panic Radio // François Pallin&lt;br /&gt;Stop, Rewind // Harrison Heller&lt;br /&gt;Terra // Rod Pulsar&lt;br /&gt;The Graveyard // Rohan Fermi&lt;br /&gt;The Trashmaster // Mathieu Weschler&lt;br /&gt;Unheimliche // Delbos, Gaudillere, Le Roy, Mutton, Van Lissum&lt;br /&gt;WB Yeats - An Irish Airman Foresees His Death // Russell Boyd&lt;br /&gt;What a night ! // TGO GMBH&lt;br /&gt;&lt;br /&gt;The 13 members of the Jury:&lt;br /&gt;&lt;br /&gt;Julien Aubert, Transmedia/ARG Executive Producer, Bigger Than Fiction&lt;br /&gt;Thierry Falcoz, Video Games News Director of Nolife TV&lt;br /&gt;Caroline Piras, Director&lt;br /&gt;Laurence Herszberg, Manager of Forum des Images&lt;br /&gt;Catherine Lottier, Journalist&lt;br /&gt;Vincent Ravalec, writer, director and screenwriter&lt;br /&gt;Stéphane Natkin, Manager of ENJMIN School in Angoulème&lt;br /&gt;Benoit Labourdette, Pocket Film Festival&lt;br /&gt;Geraldine Gomez, Hors Pistes Festival, Centre Pompidou&lt;br /&gt;Isabelle Arvers, New media Curator&lt;br /&gt;Jean Menu, Video Games Representative, Universciences&lt;br /&gt;Moira Marguin, In charge of Animation Department, Ecole des Gobelins&lt;br /&gt;Margherita Balzerani, Curator and Art Critic&lt;br /&gt;&lt;br /&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt;The  criteria on which the jury deliberated were : the originality of the  script, staging, quality of the soundtrack and editing, the technical  and aesthetic qualities linked with the diversion of the game. &lt;/span&gt;&lt;/span&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt;The choice was difficult, the debate alive. &lt;/span&gt;&lt;span style="" title=""&gt;The diversity of films and the skills of the members contributed to the interest and the uniqueness of this selection.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span id="result_box" class="" lang="en"&gt;&lt;span style="" title=""&gt;&lt;/span&gt;&lt;span style="" title=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;span title=""&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial,helvetica,sans-serif;font-size:85%;"  &gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6583426891307969322?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6583426891307969322/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/11/atopic-machinima-film-festival-official.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6583426891307969322'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6583426891307969322'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/11/atopic-machinima-film-festival-official.html' title='ATOPIC, Machinima Film Festival - official selection by the Jury'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3185930453492206484</id><published>2010-10-14T01:52:00.000-07:00</published><updated>2010-10-14T03:18:16.367-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='world expo 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='atopic'/><category scheme='http://www.blogger.com/atom/ns#' term='expo 2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Amarika'/><category scheme='http://www.blogger.com/atom/ns#' term='machinimUWA'/><category scheme='http://www.blogger.com/atom/ns#' term='Machinexpo'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>Festival News and more</title><content type='html'>For reasons of schedule and availability of rooms, the &lt;a style="font-weight: bold;" href="http://www.atopicfestival.com/"&gt;Atopic Festival&lt;/a&gt; has been put back until December 2010. Soon they'll publish the new dates of the festival.The contest is still open for submissions until November, 10th. For more informations contact: machinima@atopicfestival.com&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MachinimUWA II: Art of the Artists&lt;/span&gt; challenge transcript of the announcements &amp;amp; full winner's list is now online available at this &lt;a href="http://uwainsl.blogspot.com/2010/10/grand-challenge-ends-nish-patch-sharni.html"&gt;UWA-Blog post&lt;/a&gt; . I've had my newest movie "&lt;a href="http://machinima-studios.blogspot.com/2010/09/new-movie-order-in-chaos.html"&gt;Order in Chaos&lt;/a&gt;" submitted but it didn't find any recognition there.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bitfilm Festival&lt;/span&gt; has just announced the winners of the Bitfilm Awards 2010. 1. Prize winner is "&lt;a href="http://www.youtube.com/watch?v=Rshqecfzae0"&gt;The Y-Files&lt;/a&gt;" by Alexander Gellner &amp;amp; Flix (Germany). You can still watch all &lt;a href="http://www.bitfilm.com/festival"&gt;nominated films&lt;/a&gt;. As far as I have seen there were no machinima movies nominated. I have no information if any machinima has even been submitted this year.&lt;br /&gt;&lt;br /&gt;Thanks to Curator: Lara Sánchez Coterón from &lt;a href="http://www.amarika.org/play/"&gt;Proyecto Amarika&lt;/a&gt;, Madrid, Spain a selection of Machinima (music videoclips and experimental animations) will be screened 21st OCTOBER 2010 at this years &lt;a style="font-weight: bold;" href="http://www.amarika.org/play/?p=75"&gt;PLAYFUL &amp;amp; PLAYABLE FALL MEETINGS&lt;/a&gt;: A knowledge exchanging platform, about the game as a cultural process. I'm proud to see my movie "&lt;a href="http://www.youtube.com/watch?v=UZPxSy6gKos"&gt;Liberty City&lt;/a&gt;" being  screened alongside work from Paul Marino, Friedrich Kirschner, Zach Scott and others.&lt;br /&gt;&lt;br /&gt;For the first time this years &lt;a style="font-weight: bold;" href="http://en.expo2010.cn/"&gt;EXPO 2010&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;(Shanghai China) has screened machinima movies. Curator Cristina García-Lasuén owner of the OPEN THIS END SL group and also known as Aino Baar in Second Life, approached Spanish officials for the World Expo with the purpose of bringing machinima  to the attention of a greater audience. She was successful as they granted her several hours per week to display machinima simultaneously over five four metre wide HD screens which are attached to a structure called the "Air Tree" built specifically for the Expo at the Madrid Pavilion. I was really flattered to see 3 of my movies (Desassossego, Liberty City, the Graveyard) have been selected to be in the World Expo 2010.&lt;br /&gt;&lt;br /&gt;Last but not &lt;a style="font-weight: bold;" href="http://machiniplex.net/expo/"&gt;Machinima Expo 2010&lt;/a&gt; the worlds largest Machinima Festival will start in about 5 weeks from now (20-21th November). 200 films have been submitted and now some preselected 15 films are to be viewed by an impressive &lt;a href="http://machiniplex.net/expo/2010/09/26/jury-for-the-2010-machinima-expo-announced/"&gt;5-person jury&lt;/a&gt; to choose the very best films for the Expo awards.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3185930453492206484?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3185930453492206484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/10/festival-news-and-more.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3185930453492206484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3185930453492206484'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/10/festival-news-and-more.html' title='Festival News and more'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8068023963959162409</id><published>2010-09-25T02:08:00.000-07:00</published><updated>2010-09-25T02:27:37.386-07:00</updated><title type='text'>An Unreal Space Opera (singing aliens and all)</title><content type='html'>Just got notice of an amazing machinima movie project.  Composer Richard deCosta and his team have started to create a Machinima space opera called &lt;span style="font-weight: bold;"&gt;"&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://kaiopera.richarddecosta.com/"&gt;K'ai, Death of Dreams&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;"&lt;/span&gt;.&lt;br /&gt;They plan to use Unreal 3 for main character and indoor real-time renderer, CryEngine 3 for main exterior real-time renderer and Processing.org for 2D displays/various 2D elements.&lt;br /&gt;Curious that since a while ago I have in mind to bring opera and machinima together as well. Since I'm not able to write my own opera like they've done, I've had planned to use some well known opera and staging them with machinima. My favourites so far would be a German language opera either from Wagner or Mozart. And like them I had planned to put it in either a Sci-Fi 'Space' setting or a more minimalistic staging like the performances at &lt;a href="http://en.wikipedia.org/wiki/Amato_Opera"&gt;Amato Opera&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;They are now doing a fundraiser at &lt;a style="font-weight: bold;" href="http://kck.st/bKgAui"&gt;KickStarter&lt;/a&gt; for it. The initial round will get the financial ball rolling and get their production crew operating full-time. I hope they'll find enough support and wish them good luck with this very interesting  opera project&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9TP0x8NnJk0?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/9TP0x8NnJk0?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8068023963959162409?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8068023963959162409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/unreal-space-opera-singing-aliens-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8068023963959162409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8068023963959162409'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/unreal-space-opera-singing-aliens-and.html' title='An Unreal Space Opera (singing aliens and all)'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8145850117940656789</id><published>2010-09-24T00:32:00.000-07:00</published><updated>2010-11-30T01:29:43.538-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Order in Chaos'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='machinimUWA'/><category scheme='http://www.blogger.com/atom/ns#' term='abstract'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>New Movie: Order in Chaos</title><content type='html'>Just finished a new Abstract Machinima Movie, which I made for the &lt;a href="http://uwainsl.blogspot.com/2010/09/uwa-machinimuwa-ii-art-of-artists.html"&gt;MachinimUWA II: Art of the Artists challenge&lt;/a&gt; in Second Life.&lt;br /&gt;Machinima makers in SL were asked to create a Machinima of between 2 and 5 minutes in length that featured some of the winning artworks from the UWA 3D Art &amp;amp; Design Challenge. They had more than 35 artworks spread across 4 floors, from which to choose.&lt;br /&gt;&lt;br /&gt;This movie is featuring December 2009 Winner of the UWA 3D Art &amp;amp; Design Challenge: CHAOS IN ORDER by Igor Ballyhoo&lt;br /&gt;Filmed and edited by Rohan Fermi&lt;br /&gt;Music by Kirsty Hawkshaw&lt;br /&gt;Creative Commons by-nc-sa v1.0&lt;br /&gt;Attribution-NonCommercial-ShareAlike&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tO8phE2-rMA?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/tO8phE2-rMA?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8145850117940656789?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8145850117940656789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/new-movie-order-in-chaos.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8145850117940656789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8145850117940656789'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/new-movie-order-in-chaos.html' title='New Movie: Order in Chaos'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3533705155199019586</id><published>2010-09-19T02:10:00.000-07:00</published><updated>2010-09-19T02:15:50.671-07:00</updated><title type='text'>Call for Machinima by Atopic Festival</title><content type='html'>Last year, the first edition of &lt;a href="http://www.atopicfestival.com/"&gt;Atopic Festival&lt;/a&gt;, international art festival dedicted to virtual realities, allowed a wide audience to discover Machinima : movie realized by filming inside a virtual world or inside a video game. This year the festival will take place 5th to 20th november.&lt;br /&gt;&lt;br /&gt;*The contest*&lt;br /&gt;A selection committee will choose best movies according to one of the following categories : narrative, creative and alternative. Three films will be rewarded : “the audience award » and “first and second prizes of the jury”. The call for entries is intended to Machinima films and creation by allowing winners to see their film screened during the festival and in the prestigious setting of the &lt;a href="http://www.lageode.fr/"&gt;Geode&lt;/a&gt; .&lt;br /&gt;&lt;br /&gt;*Conditions and contacts*&lt;br /&gt;The contest is open to all. Machinimas already produced will be accepted. Quality must be of the highest possible, that it can be projected in the big screen.&lt;br /&gt;&lt;br /&gt;To participate, contact : machinima@atopicfestival.com&lt;br /&gt;Deadline: 27th of September, 2010, at noon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3533705155199019586?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3533705155199019586/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/call-for-machinima-by-atopic-festival.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3533705155199019586'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3533705155199019586'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/call-for-machinima-by-atopic-festival.html' title='Call for Machinima by Atopic Festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6304067970902403739</id><published>2010-09-17T01:22:00.000-07:00</published><updated>2010-09-17T01:30:16.534-07:00</updated><title type='text'>Machinima Expo 2010 Trailer</title><content type='html'>While playing around with the new &lt;a href="http://www.muvizu.com/"&gt;Muvizu&lt;/a&gt; features, I thought why not make something useful, so created this short trailer for &lt;a href="http://machiniplex.net/expo/"&gt;Machinima Expo 2010&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YlIO3JVMuec?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/YlIO3JVMuec?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="309"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6304067970902403739?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6304067970902403739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/machinima-expo-2010-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6304067970902403739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6304067970902403739'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/machinima-expo-2010-trailer.html' title='Machinima Expo 2010 Trailer'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4697362967767835666</id><published>2010-09-09T02:37:00.000-07:00</published><updated>2010-09-09T02:51:24.758-07:00</updated><title type='text'>New features for Muvizu</title><content type='html'>Just recently&lt;a href="http://www.muvizu.com/"&gt; Muvizu&lt;/a&gt; has been improved by adding some very interesting new features. Besides their are now more sets available the new highlights are:&lt;br /&gt;&lt;br /&gt;1.&lt;a href="http://www.muvizu.com/Video/12430/Tutorial-15-Camera-animation"&gt; Camera animations&lt;/a&gt;&lt;br /&gt;2. &lt;a href="http://www.muvizu.com/Video/12421/Tutorial-07-Importing-3D-models"&gt;Importing 3D models&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Import is done through Unreal Engines .ase format. There are importers available for most 3D tools including Maya, 3dsMax, Sketchup and Blender. Unfortunately I did not get the exporter for Blender 2.53 to work, but Blender 2.49 worked fine. See below my imported Suzanne in Muvizu.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_uMohqfGAYfo/TIis8dL6L7I/AAAAAAAAACI/w_EsaW7FEU4/s1600/muvizu_suzanne.png"&gt;&lt;img style="cursor: pointer; width: 320px; height: 226px;" src="http://2.bp.blogspot.com/_uMohqfGAYfo/TIis8dL6L7I/AAAAAAAAACI/w_EsaW7FEU4/s320/muvizu_suzanne.png" alt="" id="BLOGGER_PHOTO_ID_5514847898341879730" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4697362967767835666?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4697362967767835666/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/new-feature-for-muvizu.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4697362967767835666'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4697362967767835666'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/09/new-feature-for-muvizu.html' title='New features for Muvizu'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_uMohqfGAYfo/TIis8dL6L7I/AAAAAAAAACI/w_EsaW7FEU4/s72-c/muvizu_suzanne.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8925160519451561973</id><published>2010-07-08T01:18:00.000-07:00</published><updated>2010-07-08T01:32:09.854-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ted'/><category scheme='http://www.blogger.com/atom/ns#' term='education'/><title type='text'>Inspiring talks about education</title><content type='html'>Found this interesting talks about education on &lt;a style="font-weight: bold;" href="http://www.ted.com/"&gt;TED&lt;/a&gt; I want to recommend:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.ted.com/talks/charles_leadbeater_on_education.html"&gt;Charles Leadbeater: Education innovation in the slums&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.ted.com/talks/ken_robinson_says_schools_kill_creativity.html"&gt;Ken Robinson says schools kill creativity&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.ted.com/talks/sir_ken_robinson_bring_on_the_revolution.html"&gt;Sir Ken Robinson: Bring on the learning revolution!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.ted.com/talks/sugata_mitra_shows_how_kids_teach_themselves.html"&gt;Sugata Mitra shows how kids teach themselves&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;They don't mention machinima, but from the context in these talks I think machinima could play important role in new forms of education.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8925160519451561973?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8925160519451561973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/07/inspiring-talks-about-education.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8925160519451561973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8925160519451561973'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/07/inspiring-talks-about-education.html' title='Inspiring talks about education'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6807243273794677098</id><published>2010-07-05T02:13:00.000-07:00</published><updated>2010-07-05T02:30:15.241-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='zencub3d'/><category scheme='http://www.blogger.com/atom/ns#' term='props'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsmax'/><category scheme='http://www.blogger.com/atom/ns#' term='modding'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><category scheme='http://www.blogger.com/atom/ns#' term='voovees director'/><title type='text'>Custom props for Voovees Director</title><content type='html'>A while ago good old Machinima tool ZenCub3d has been relaunched as &lt;a style="font-weight: bold;" href="http://voovees.com/"&gt;Voovees Director&lt;/a&gt;. Over the last days I'd run some first test on creating custom assets/props for voovees.&lt;br /&gt;Here are the first results:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_uMohqfGAYfo/TDGkO6pF2NI/AAAAAAAAABw/8ZpXr62pSKI/s1600/voovees_suzanne.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 335px;" src="http://4.bp.blogspot.com/_uMohqfGAYfo/TDGkO6pF2NI/AAAAAAAAABw/8ZpXr62pSKI/s400/voovees_suzanne.jpg" alt="" id="BLOGGER_PHOTO_ID_5490349996908075218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The blackboard in the back is a modified voovees prop done by simple texture modding. The simple textured cylinder is created from withing 3dsmax. The monkey, as you may have spotted already, is done in Blender (suzanne) and it shows that complex shapes,UV's and textures work perfect in voovees director as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6807243273794677098?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6807243273794677098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/07/custom-props-for-voovees-director.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6807243273794677098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6807243273794677098'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/07/custom-props-for-voovees-director.html' title='Custom props for Voovees Director'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_uMohqfGAYfo/TDGkO6pF2NI/AAAAAAAAABw/8ZpXr62pSKI/s72-c/voovees_suzanne.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1655966233644243485</id><published>2010-06-29T00:59:00.000-07:00</published><updated>2010-07-01T02:03:00.303-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='commercial'/><category scheme='http://www.blogger.com/atom/ns#' term='flattr'/><category scheme='http://www.blogger.com/atom/ns#' term='gift economy'/><category scheme='http://www.blogger.com/atom/ns#' term='money'/><category scheme='http://www.blogger.com/atom/ns#' term='gift'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>How to make money with Machinima.</title><content type='html'>Sorry for the catchy title and sure this is no post on how to get rich with making machinima movies. I just want to write about an idea I had a while ago and which came back into my mind through the start of the &lt;a href="http://flattr.com/"&gt;Flattr&lt;/a&gt; service. &lt;span&gt;Flattr is a social micropayment platform that lets you show love  for the things you like.  One of the main restriction we have with Machinima is that we are not allowed to use it commercially since most of the time we use games or content that doesn't allow that.  We are happy that at least we can publish our movies, but earning any income from them is tough.  Most of the time we don't care about that because we make movies because we love it and earn our money elsewhere. But wouldn't it be nice to be able to pay some bills with money income based on your creative work we like that much and maybe some day make a living  just by by creating machinima movies?&lt;br /&gt;So how does it work? The basic idea goes back to an interesting talk on Linux and Open Source development at a conference years ago. It draws a close connection to Open Source and&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://en.wikipedia.org/wiki/Gift_economy"&gt;'Gift economy'. &lt;/a&gt;&lt;br /&gt;&lt;/span&gt;"A &lt;b&gt;gift economy&lt;/b&gt; (or &lt;b&gt;gift culture&lt;/b&gt;) is a society where  valuable goods and services are regularly given  without any explicit agreement for immediate or future rewards". Of course I don't want&lt;span&gt; to see the society as a whole to change, nor do I want to replace money (maybe it might need some changes how money is used in our society). The main point about a gift that is important is that what we receive (the gift) is in no direct connection to what we create (the movies). And we are &lt;/span&gt;&lt;span&gt;already &lt;/span&gt;&lt;span&gt; part of kinda gift econony, since all our movies, blog posts etc. are already gifts to the society. So we only need to extablish a way that others are able to send us gifts (money prefered) as well to support us.  It's different from asking for money (support) for a next movie project or in exchange to any benefit like access to bonus, HQ version , etc.  It has to be a pure gift and as the said above '&lt;/span&gt;without any explicit agreement for immediate or future rewards'. Only that way any commercial relation to the movies is removed. That way we can create our movies using any game/tool we like and still have the opportunity to pay our bills.&lt;br /&gt;The main problem is still how to rise the awarness about this new way to support our work. A platform like Flattr might help, but maybe we find other ways to establish different, more creative way for others to make them aware that we are accepting gifts as well.  &lt;span&gt;This will not solve any problem with machinima, we are still bound to IP based problems when we want to send the to some festivals or even show on or sell it to TV.  And of course there are some things I don't like about the Flattr platform, but I see it as a start and I hope more services like this will arise that will help us making some money with machinima.&lt;br /&gt;&lt;br /&gt;Edit: I actually managed to get part of Flattr beta. If you like you can now Flattr me below. Thank you for your support. Let me know if you need an invite to test this platform as well.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;&lt;br /&gt; var flattr_url = 'http://machinima-studios.blogspot.com/2010/06/how-to-make-money-with-machinima.html';&lt;br /&gt;&lt;/script&gt;&lt;br /&gt;&lt;script src="http://api.flattr.com/button/load.js" type="text/javascript"&gt;&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1655966233644243485?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1655966233644243485/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/06/how-to-make-money-with-machinima.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1655966233644243485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1655966233644243485'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/06/how-to-make-money-with-machinima.html' title='How to make money with Machinima.'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-432372225241993885</id><published>2010-05-25T01:12:00.000-07:00</published><updated>2010-05-25T01:20:46.116-07:00</updated><title type='text'>Machiniplex Forum on “Experimental Machinima”</title><content type='html'>This weekend another interessting and inspiring Machiniplex Forum will take place in Second Life.&lt;br /&gt;From the &lt;a style="font-weight: bold;" href="http://machiniplex.net/blog/2010/05/23/machiniplex-forum-on-experimental-machinima-wtom-jantol-may-30th/"&gt;Machiniplex Blog&lt;/a&gt;:&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;"Next &lt;/span&gt;&lt;strong style="font-style: italic;"&gt;Sunday, May 31st @9AM (Pacific Time)&lt;/strong&gt;&lt;span style="font-style: italic;"&gt;, Machiniplex will host its May forum on “Experimental Machinima”. Our special guest will be &lt;/span&gt;&lt;strong style="font-style: italic;"&gt;&lt;a href="http://vimeo.com/user193906" target="_blank"&gt;Tom Jantol&lt;/a&gt;&lt;/strong&gt;&lt;span style="font-style: italic;"&gt;, an award-winning Machinima filmmaker. Tom has been making poetic and experimental machinima for many years and putting the finishing touches on his most recent film “Dear Fairy”. We hope to show “Dear Fairy” as a work in progress at the forum on Sunday. ...&lt;br /&gt;&lt;/span&gt;&lt;strong style="font-style: italic;"&gt;&lt;a href="http://www.vimeo.com/user978559" target="_blank"&gt;Claus-Dieter Schulz&lt;/a&gt; &lt;/strong&gt;&lt;em style="font-style: italic;"&gt; (Liberty City, 9)&lt;/em&gt;&lt;span style="font-style: italic;"&gt;, along with &lt;/span&gt;&lt;strong style="font-style: italic;"&gt;&lt;a href="http://vimeo.com/lainyvoom" target="_blank"&gt;Lainy Voom &lt;/a&gt;&lt;/strong&gt;&lt;em style="font-style: italic;"&gt;(Push, The Dumb Man)&lt;/em&gt;&lt;span style="font-style: italic;"&gt;, will also be on hand to discuss their own experimental work. Both directors have focused on the experimental in their work, but in very different ways than Tom Jantol. So it will be a lively conversation."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;I look forward to meet you there&lt;span style="font-style: italic;"&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-432372225241993885?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/432372225241993885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/05/machiniplex-forum-on-experimental.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/432372225241993885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/432372225241993885'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/05/machiniplex-forum-on-experimental.html' title='Machiniplex Forum on “Experimental Machinima”'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7744475118096220154</id><published>2010-04-30T03:57:00.000-07:00</published><updated>2010-05-02T02:11:43.461-07:00</updated><title type='text'>Machinima@FMX 2010</title><content type='html'>&lt;a href="http://fmx.de/"&gt;FMX 2010&lt;/a&gt; will take place next week from May 04-07 in Stuttgart, Germany. FMX is the leading conference on Animation, Effects, Games and Interactive Media in Europe and has grown to become one of the most important international conferences in the industry during the past few years. I'm invited to present a 1h Machinima screening as part of the  &lt;a href="http://fmx.de/E.2446.html"&gt;ECHTZEIT Lounge and Symposium.&lt;/a&gt; The screening will be on May 7th 15:00-16:00.  If you plan to attend FMX please let me know.  Thank's a lot to all of you who helped and supported me preparing that event. I wish I had more time to screen all the excellent machinima movies that were released since last year.&lt;br /&gt;&lt;br /&gt;Here is the final list of films that will be screened at FMX 2010:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.voom-machine.com/?p=375"&gt;Push by Lainy Voom&lt;/a&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/9741624"&gt;The Remake by Tom Jantol&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=1NWB72My5_c"&gt;Shelf Life: Chapter One&lt;/a&gt;&lt;a href="http://www.youtube.com/watch?v=1NWB72My5_c"&gt; by James Spencer and Jon Sortland&lt;/a&gt;&lt;br /&gt;&lt;a href="http://z-studios.com/films/sweet-nothingness"&gt;Sweet Nothingness by Phil Rice&lt;/a&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/4914117"&gt;Clockwork by Iain Friar&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=XaqG7pPd3ZA"&gt;The Orchard by Dan Ross&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=zpJDe1ooeS0"&gt;Mo&amp;amp;Ma (Making of) by Thorsten Strack (L4-Kreation)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If time permits, I've planed to screen my movies "&lt;a href="http://www.youtube.com/watch?v=Wz88UDHz1FQ"&gt;9&lt;/a&gt;" and "&lt;a href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;the Graveyard&lt;/a&gt;" as well.&lt;br /&gt;&lt;br /&gt;In addition next week we'll have here the &lt;a href="http://www.itfs.de/en/"&gt;The Stuttgart Festival of Animated Film&lt;/a&gt; (May 4.-9. 2010).  It was founded in 1982 and is one of the biggest and most important festivals of animation film worldwide.  Although they have not yet a machinima category or screening it's great to see that Friedrich Kirscher will run two machinima workshops there.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7744475118096220154?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7744475118096220154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/machinimafmx-2010.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7744475118096220154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7744475118096220154'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/machinimafmx-2010.html' title='Machinima@FMX 2010'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7452229590676176728</id><published>2010-04-29T00:55:00.000-07:00</published><updated>2010-04-29T01:07:21.360-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Chromatose'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><category scheme='http://www.blogger.com/atom/ns#' term='anymation'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><title type='text'>Chromatose Anymation Festival starts tomorrow</title><content type='html'>The first &lt;a href="http://www.rockcanrollrecords.com/"&gt;&lt;b&gt;Chromatose Anymation Festival&lt;/b&gt;&lt;/a&gt; – taking place in St. John's from April 30 to May 2 - a fusion of animation, performance art and live music, featuring experimental, D.I.Y., C.G.I. and cross-platform animations from innovative minds around the world.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.rockcanrollrecords.com/anymationposter.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 422px; height: 323px;" src="http://www.rockcanrollrecords.com/anymationposter.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;FEATURING ANIMATIONS FROM&lt;/b&gt;:&lt;br /&gt;Tom Jantol (Croatia/UK), Liz Solo (NF), Osprey Therian (UK), Phaylen Fairchild (USA), DTR/Crash Jones (NF), The Third Faction (International), Jeremy Rice (NF), Claus-Dieter Schulz (UK), Robbie Dingo (UK), Aram Kouyoumdjian/Down With the Butterfly (Nova Scotia), Alasdair Brotherson/Jock Mooney/Tom Fun Family Orchestra (Nova Scotia), Company House (Nova Scotia), Pyewacket Kanyanenko (Australia), Trace Sanderson/Lainy Voom (UK), The Second Front (International), Drew Lightfoot/In Flight Safety (Canada) and more.&lt;br /&gt;&lt;br /&gt;I'm proud they accepted and will screen my most recent movies "&lt;a href="http://www.youtube.com/watch?v=Wz88UDHz1FQ"&gt;&lt;span style="font-weight: bold;"&gt;9&lt;/span&gt;&lt;/a&gt;" and "&lt;a style="font-weight: bold;" href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;the Graveyard&lt;/a&gt;" at this new festival.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7452229590676176728?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7452229590676176728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/chromatose-anymation-festival-starts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7452229590676176728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7452229590676176728'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/chromatose-anymation-festival-starts.html' title='Chromatose Anymation Festival starts tomorrow'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3344055271359726890</id><published>2010-04-10T10:07:00.000-07:00</published><updated>2010-04-29T00:55:27.209-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='Chromatose'/><category scheme='http://www.blogger.com/atom/ns#' term='anymation'/><title type='text'>Chromatose Anymation Festival</title><content type='html'>&lt;b&gt;&lt;a href="http://www.rockcanrollrecords.com/animfest.html"&gt;The Chromatose Anymation Festival&lt;/a&gt; &lt;/b&gt;will take place in St. John's, Newfoundland from &lt;b&gt;&lt;i&gt;April 30 to May 2, 2010&lt;/i&gt;&lt;/b&gt;.  &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;This festival celebrates the work of independent artists pioneering new approaches to animation. The term "anymation" was coined by Croatian animation artist Tom Jantol (see Tom Jantol's &lt;a href="http://www.rockcanrollrecords.com/AnymationManifesto.pdf"&gt; Anymation  Manifesto&lt;/a&gt;)&lt;br /&gt;The festival organized by the &lt;a href="http://www.rockcanrollrecords.com/index.html"&gt;Black Bag Media Collective&lt;/a&gt; will be a fusion of new animation, performance art and live music events. They are still accepting submissions and are looking for handmade, DIY, cross platform and/or experimental machinima and animation from independent artists.&lt;br /&gt;To propose a screening of your work send a link to your animation in an email to &lt;a href="mailto:theblackbags@yahoo.ca"&gt; theblackbags@yahoo.ca&lt;/a&gt; with the heading CHROMATOSE ANYMATION FESTIVAL.&lt;br /&gt;&lt;b&gt;Deadline to send animations is April 15, 2010.&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3344055271359726890?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3344055271359726890/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/chromatose-anymation-festival.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3344055271359726890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3344055271359726890'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/04/chromatose-anymation-festival.html' title='Chromatose Anymation Festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-869383108463491425</id><published>2010-03-26T06:23:00.000-07:00</published><updated>2010-03-26T06:56:39.524-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>Machinima Makers wanted for Bitfilm 2010</title><content type='html'>&lt;a href="http://www.bitfilm.com/"&gt;Bitfilm&lt;/a&gt; festival just send out a '&lt;a href="http://www.bitfilm.com/network/buzz.php?id=220"&gt;Call for Ideas&lt;/a&gt;' to Machinima makers to contribute for their 'Money &amp;amp; Me' movie project:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"We are looking for ideas for the frame story of our feature film Money &amp;amp; Me. This full-length film about Money will be created from various short films, united by a single frame narrative, and produced by us with the help of the international Machinima community. This frame story, which takes place in the financial scenes of Singapore and London, will make up about 20% of the whole film.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;For more informations please have a look at the PDF you find at this &lt;a href="http://www.bitfilm.com/network/member.php?page=pd&amp;amp;pid=154&amp;amp;id=108108"&gt;project page&lt;/a&gt;&lt;a href="http://www.bitfilm.com/network/member.php?page=pd&amp;amp;pid=154&amp;amp;id=108108"&gt;.&lt;/a&gt; It's great machinima again will play an important role at this year's Bitfilm event. As I've mentioned in a &lt;a href="http://machinima-studios.blogspot.com/2010/03/bitfilm-2010-no-machinima.html"&gt;recent post&lt;/a&gt;,  from the partly commercial concept behind 'Money &amp;amp; Me' this excludes all game based machinima. The machinima production doesn't allow any IP strings attached. As Aaron Koenig from Bitfilm told me they plan to shoot the film in &lt;a href="http://www.twinity.com/en"&gt;Twinity&lt;/a&gt; (a German based virtual world like SL) or maybe using the &lt;a href="http://www.crytek.com/"&gt;Crytek&lt;/a&gt; game engine. I'm not sure if  other machinima platforms are an option as well. Right now they are looking for interesting story ideas. In cooperation with the creators of the selected ideas they will develop a script and shoot the film.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-869383108463491425?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/869383108463491425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/machinima-makers-wanted-for-bitfilm.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/869383108463491425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/869383108463491425'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/machinima-makers-wanted-for-bitfilm.html' title='Machinima Makers wanted for Bitfilm 2010'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4638781020002468529</id><published>2010-03-10T06:16:00.000-08:00</published><updated>2010-03-10T07:17:39.778-08:00</updated><title type='text'>3D or not 3D</title><content type='html'>There has been an interesting discussion following a blog post by Phil Rice: &lt;a href="http://www.z-studios.com/blog/2010/03/05/3d-is-very-nearly-here"&gt;3D is (Very Nearly) Here&lt;/a&gt;&lt;br /&gt;It had an interesting comment by our respected anymation artist Tom Jantol who is still very sceptic about the current 3D evolution.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"But really, I don't get it. This 3D path.  &lt;/span&gt;&lt;span style="font-style: italic;"&gt;If someone is willing to explain, I am ready to listen. I mean, this is not new element of film grammar, new way of telling stories, even new tool of author's visualization toolbox.... "&lt;/span&gt;&lt;br /&gt;Guess I'll have to add my 5c here now. I have to commit I'm a bit biased when it comes to (stereoscopic) 3D. Many years ago I worked a lot with 3D (mainly work on Virtual Reality, although mostly the audio part) and my first steps into 'Machinima' was indeed a S3D project (fully immersive with those uncomfortable  head mounted displays). And as a reply to one of Tom's comments:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"But wait, in next scene a hero's leg is so real that I can smell it? But I can't, and it feels real because of the reason why it is in front of the camera, not because of third dimension".&lt;/span&gt;&lt;br /&gt;In that particular project we indeed had added 'smell'. When the bed of roses was approched by the viewer he actually could smell them. That was in 2000. Guess it will need some time for me to get that 'immersive' with Machinima again.&lt;br /&gt;&lt;br /&gt;Judging the value of S3D at it's current state is not easy, besides the hype and the technology get's pushed a lot by companies to sell new products.  If I remeber right there just have been&lt;br /&gt;2 movies (Coraline and Avatar) who have been produced for 3D from the beginning.  I have to commit that Avatar was a huge disappointment to me, not only when it comes to 3D. I had some expectations about what Cameron was to come up with. I have learned a lot from him and his films. But the 3D in Avatar didn't catch me at all. I hadn't the chance to watch it on IMAX, that could change my view a bit, but mostly he seemed to got more wrong on 3D than I had expected. Nevertheless I believe in the added value of 3D. I was impressed by a lot of the 3D IMAX films I've seen. And some scenes in other 3D films including Coraline and Avatar give me the impression that in the right hands it could lead to some new breathtaking experiences.&lt;br /&gt;I  fully agree with Phil "&lt;span style="font-style: italic;"&gt;What most interests me about 3D is what someone like YOU (Tom) or m dot Strange could do with it, because you'd not be the least bit concerned about how it's "supposed to be" used, you'd use it in some way people weren't expecting, in such a way that it WOULD serve as a powerful adjective to your film language rather that just an amusement park gimmick."&lt;/span&gt;&lt;br /&gt;The best comparison about the switch from 2D to 3D is the switch from black and white film to colored film. Not the whole film language had to be revised and it could be debated as well on what color could add to a story and the movie itself. But now many years after that transition has made, it is clear to us that indeed color added something to the films we watch every day. And in the right hands it indeed makes a difference. More difference than just by making it look to more realistic.&lt;br /&gt;I don't believe right now that in the near future we will have almost all movies in 3D with some 2D exceptions (like with b/w movies today), but for me it is an interesting area to research and explore. And I already know it will take a decent amount of time and a lot of hard work until I will release my first 3D movie.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4638781020002468529?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4638781020002468529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/3d-or-not-3d.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4638781020002468529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4638781020002468529'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/3d-or-not-3d.html' title='3D or not 3D'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4953687800631553263</id><published>2010-03-06T02:47:00.000-08:00</published><updated>2010-03-06T04:16:02.582-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='moviestorm'/><title type='text'>3D Moviestorm Machinima</title><content type='html'>As you may know I'm interested in  3D and 3D Machinima since quite a while. Maybe some of you have followed my &lt;a href="http://machinima-studios.blogspot.com/search?q=3d"&gt;Blog posts&lt;/a&gt; about that topic. As Phil Rice from &lt;a href="http://z-studios.com/"&gt;z-studios&lt;/a&gt; postet recently &lt;a href="http://z-studios.com/blog/2010/03/05/3d-is-very-nearly-here"&gt;'3D is (Very Nearly) Here'&lt;/a&gt;. It's great to see the first stereoscopic 3D machinima made with &lt;a href="http://www.moviestorm.co.uk/"&gt;Moviestorm&lt;/a&gt; has been released. This is not yet a build in standard feature of Moviestorm, but we will see this in the future. This movie is a test piece for Moviestorm's new 3D feature. I hope it will not take too long until this new feature will be officially released. Moviestorm will be a great tool to help us experiment with 3D. &lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=Ef0gmg87pMA"&gt;The Graveyard 3D&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Yes, YouTube has already implemented a feature to share and view stereoscopic 3D movies. With the viewer once can choose over 10 different ways to view the film. And it's easy now to distribute your 3D movie using YouTube:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mtbs3d.com/phpbb/viewtopic.php?f=98&amp;amp;t=3874"&gt;HOW TO MAKE 3D YOUTUBE VIDEOS&lt;/a&gt; - Yuriythebest's Don't Ask Me Again Guide&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.google.com/support/forum/p/youtube/thread?tid=56b6f6f15dabf994&amp;amp;hl=en"&gt;&lt;span style="font-size:100%;"&gt;&lt;span class="wpcpspCSS"&gt;YouTube 3d feature&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hope to see your first 3D machinima movie soon. Good luck.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4953687800631553263?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4953687800631553263/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/3d-moviestorm-machinima.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4953687800631553263'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4953687800631553263'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/3d-moviestorm-machinima.html' title='3D Moviestorm Machinima'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-9186253442425609389</id><published>2010-03-04T06:58:00.000-08:00</published><updated>2010-03-04T07:42:33.579-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>Bitfilm 2010: No Machinima?</title><content type='html'>&lt;a href="http://www.bitfilm.com/festival/"&gt;Bitfilm&lt;/a&gt; one of the few international festivals that had a seperate machinima category seems to have dropped this category this year.&lt;br /&gt;&lt;br /&gt;From their recent &lt;a href="http://www.bitfilm.com/network/upload/press_pdfs/6d5839a42d9467805cd0939cb2ce1569.pdf"&gt; press release&lt;/a&gt;:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;"Thanks to the Internet, filmmakers from all over the world can work together on one&lt;/span&gt;&lt;span style="font-style: italic;"&gt; feature film; the Internet audience‘s votes will determine the film‘s content. The Bitfilm Festival&lt;/span&gt;&lt;span style="font-style: italic;"&gt; 2010 will be more than a festival - it will be a worldwide „crowd production“. Its result&lt;/span&gt;&lt;span style="font-style: italic;"&gt; will be a full-length feature film on one topic: &lt;span style="font-weight: bold;"&gt;Money &amp;amp; Me&lt;/span&gt;. Filmmakers are asked to share their personal views on financial affairs."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Via an online vote, the audience will decide which short films will be chosen for the final film in&lt;/span&gt;&lt;span style="font-style: italic;"&gt; the following categories: &lt;span style="font-weight: bold;"&gt;documentary, fiction and animation&lt;/span&gt;. The most popular film in every&lt;/span&gt;&lt;span style="font-style: italic;"&gt; category will receive prize money donated by the Cultural Authority of the Federal State of Hamburg. All selected films will receive a share in the film’s profits."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Since this year "it's all about money", it's clear why they had to drop machinima as a seperate category. You need to own all the content rights and since it's for commercial use it's even more difficult to achieve since that excludes to use most of the creative commons content as well to make your movie. The animation category might be a place one could seak in with tools like Moviestorm, iClone and SecondLife. The content final version of the film needs to be in HD resolution (2K).  I have no idea if that could be produced by those tools in the quality they expect. Good to know that for the screening copy they accept all standard video formats.&lt;br /&gt;&lt;br /&gt;Although an interesting concept to make, finance and distribute a film, I'm very disappointed we lost Bitfilm for machinima as a festival platform. Bitfilm was very supportive and helped a lot to spread the word about machinima worldwide over the last years.&lt;br /&gt;Their topic  &lt;b style="font-weight: bold;"&gt;"Money &amp;amp; Me&lt;/b&gt;&lt;span style="font-weight: bold;"&gt;."&lt;/span&gt;  is interesting especially shortly after, or maybe still in between, the financial crisis. I'm interested to see what filmmakers around the world come up with.&lt;br /&gt;Looks like 'Money' did win against machinima filmmakers again. Not only  it's very hard to impossible to make any money with our creative work. Now 'Money'  forces us out of Bitfilm festival. Can we strike back?&lt;br /&gt;&lt;br /&gt;If you want to participate: Submission deadline is July 31, 2010&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;color:black;"   &gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-9186253442425609389?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/9186253442425609389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/bitfilm-2010-no-machinima.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9186253442425609389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9186253442425609389'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/bitfilm-2010-no-machinima.html' title='Bitfilm 2010: No Machinima?'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-9037629830729252161</id><published>2010-03-03T08:19:00.000-08:00</published><updated>2010-03-03T08:52:34.798-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='nine inch nails'/><category scheme='http://www.blogger.com/atom/ns#' term='tale of tales'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='creative commons'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='ghosts'/><title type='text'>New Movie: the Graveyard. (NIN version)</title><content type='html'>I still love the original version, but from some comments I got and from my own impression I recognized some flaws. By making the choice to use the song from the original game this imposts a much faster pace to the editing than was good for the film. And since the song is in a not widespread language (Flemish) I had to put subtitles on. At the end it's a bit an information overload. You have to watch, listen and read at the same time. This could kill the mood that could be set by the film. Although I recognized that very soon after releasing the movie it needed one of those miracles to help. By random listening to tracks on my iPod, I came across that &lt;a style="font-weight: bold;" href="http://ghosts.nin.com"&gt;Nine Inch Nails&lt;/a&gt; song. I didn't remember to have ever heard it before, but did know instantly that this is the right music for that film. It had the right pace, set the right mood and has no text on it's own that puts some kind of interpretation to the film. Since my work on abstract film, I love the idea to let the viewer be part of the story and leave enough room for his/her own interpretation. I hope you like this new version and look forward your reviews, comments, critics.&lt;br /&gt;Enough words. Let the movie speak for itself.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PAmeDM_j-zU&amp;amp;hl=de_DE&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/PAmeDM_j-zU&amp;amp;hl=de_DE&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-9037629830729252161?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/9037629830729252161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/new-movie-graveyard-nin-version.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9037629830729252161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9037629830729252161'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/03/new-movie-graveyard-nin-version.html' title='New Movie: the Graveyard. (NIN version)'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-659002052345460260</id><published>2010-02-25T02:20:00.000-08:00</published><updated>2010-02-26T03:03:24.962-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='music video'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='moby'/><title type='text'>Moby Music Video Contest</title><content type='html'>&lt;a style="font-weight: bold;" href="http://www.moby.com/"&gt;Moby&lt;/a&gt; is having a competition where &lt;a href="http://www.mobygratis.com/"&gt;mobygratis&lt;/a&gt; users can win $5,000 to make a video for his new song 'wait for me'. Looks like an interesting challenge and opportunity for machinima moviemakers.&lt;br /&gt;&lt;span&gt;&lt;a href="http://www.brynoh.blogspot.com/"&gt;Bryn Oh&lt;/a&gt; has already submitted his SecondLife machinima:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://genero.tv/watch-video/1650/"&gt;MOBY - WAIT FOR ME by Bryn Oh&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;&lt;span style="font-size:85%;"&gt;KEY DATES&lt;/span&gt;&lt;/h3&gt;     &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;Open for entries: Feb 22&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;Entries close: Apr 5&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;6 Finalists announced: Apr 12&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;Winner announced: Apr 19&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;     &lt;h3&gt;&lt;span style="font-size:85%;"&gt;PRIZES&lt;/span&gt;&lt;/h3&gt;     &lt;ul&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;Serviced worldwide as the Wait For Me music video&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;US$5,000 cash for winner &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size:100%;"&gt;US$1,000 each for the 2 best finalists&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;details are at:  &lt;a href="http://genero.tv/moby/"&gt;http://genero.tv/moby/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Official Music Video:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.moby.com/videos/wait-for-me/wait-for-me-jessica-dimmock"&gt;&lt;span style="font-size:100%;"&gt;Wait For Me by Jessica Dimmock&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-659002052345460260?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/659002052345460260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/moby-music-video-contest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/659002052345460260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/659002052345460260'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/moby-music-video-contest.html' title='Moby Music Video Contest'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8296636130834974373</id><published>2010-02-25T01:48:00.000-08:00</published><updated>2010-02-25T03:26:16.671-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='MMIF2010'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><title type='text'>MMIF 2010 Playlist and Pictures</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_uMohqfGAYfo/S4Zdi_mV5mI/AAAAAAAAABo/v-LYntn3LZM/s1600-h/Snapshot_MMIF2010_003.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 360px; height: 213px;" src="http://1.bp.blogspot.com/_uMohqfGAYfo/S4Zdi_mV5mI/AAAAAAAAABo/v-LYntn3LZM/s400/Snapshot_MMIF2010_003.png" alt="" id="BLOGGER_PHOTO_ID_5442140055493011042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I had a great time at the &lt;a href="http://mmif.org/"&gt;MMIF2010&lt;/a&gt; Machinima festival. Festival organizer Chantal Harvey and her team put together an amazing machinima festival. It must have been a lot of work expecially with all the technical stuff  involved in setting up such a huge event in both SL and RL.  I've unfortunaley not had the chance to  attend the whole 9 hours of screening, but I was surprised  that when I joined in for the last 3 hours, the place was still crowded  and even until the last hour where my movie was shown there was a huge and interested audience watching the movies. It was just announced they will run the festival again next year:  &lt;span style="font-size:100%;"&gt;&lt;strong  style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;MMIF 2011: &lt;/span&gt;&lt;/strong&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Saturday &lt;/span&gt;&lt;strong style="font-family: arial; font-weight: bold;"&gt;february 19th!&lt;/strong&gt;&lt;/span&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;I'll try to do my best to improve  the quality of my movie work to meet the requirements to attend next year as well. For those of you who couldn't attend the festival and/or want to watch some of the movies shown again, they are available via the following playlist:&lt;br /&gt;&lt;strong&gt;&lt;a href="http://www.youtube.com/user/ChantalHarvey#g/c/8314C63C0870A0B5" target="_blank"&gt;Chantal Harvey’s MMIF 2010 playlist&lt;/a&gt;&lt;/strong&gt; &lt;strong&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;A collection of pictures from the festival can be found at Flickr:&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.flickr.com/groups/mmif/"&gt;http://www.flickr.com/groups/mmif/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8296636130834974373?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8296636130834974373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/mmif-2010-playlist-and-pictures.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8296636130834974373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8296636130834974373'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/mmif-2010-playlist-and-pictures.html' title='MMIF 2010 Playlist and Pictures'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_uMohqfGAYfo/S4Zdi_mV5mI/AAAAAAAAABo/v-LYntn3LZM/s72-c/Snapshot_MMIF2010_003.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4755900259527185691</id><published>2010-02-25T01:32:00.000-08:00</published><updated>2010-02-27T03:08:26.694-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Liberty City'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Desassossego'/><category scheme='http://www.blogger.com/atom/ns#' term='screening'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><title type='text'>Machinima Screening at Gallery Maskinen</title><content type='html'>Just got informed that  &lt;a href="http://gallerimaskinen.se/"&gt;Gallery Maskinen&lt;/a&gt;  will show 3 of my movies at their Machinima screening on 2 March 2010. The screening will take place in HUMlab at the Umeå University in the northern part of Sweden.&lt;br /&gt;Maskinen is an artist-run, non-profit gallery. Their ambition is to run a nontraditional gallery that doesn’t necessarily work inside ”The White Cube” and give place to lesser-exposed trends in the different forms of contemporary art. Established, as well as un-established artists are represented in Maskinen. More info: &lt;a style="font-weight: bold;" href="http://gallerimaskinen.se/"&gt;http://gallerimaskinen.se&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.gallerimaskinen.se/machinima_web2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 487px; height: 344px;" src="http://www.gallerimaskinen.se/machinima_web2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4755900259527185691?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4755900259527185691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/machinima-screening-at-gallery-maskinen.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4755900259527185691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4755900259527185691'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/machinima-screening-at-gallery-maskinen.html' title='Machinima Screening at Gallery Maskinen'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6449499684861593123</id><published>2010-02-18T07:45:00.000-08:00</published><updated>2010-02-25T02:11:44.447-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='MMIF2010'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><title type='text'>MMIF 2010: Avatars starring at global film festival</title><content type='html'>The build is done, the media is set, 4 sims are prepared for the&lt;br /&gt;&lt;a href="http://mmif.org/"&gt;&lt;strong&gt;MaMachinima International Festival 2010&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong&gt; Saturday Feb. 20&lt;/strong&gt; &lt;sup&gt;&lt;strong&gt;th&lt;/strong&gt;&lt;/sup&gt;&lt;strong&gt; , 2010&lt;br /&gt;MMIF sims (SL™) + PLANETART,  Wibautstraat 150 Amsterdam (NL).&lt;br /&gt;&lt;/strong&gt; &lt;p&gt;Festival organizer Chantal Harvey and her team have done an excellent job creating an amazing venue for the festival, preseting an interesting and inspiring collection of machinima artwork.&lt;/p&gt;&lt;p&gt;From the offical press release:&lt;br /&gt;&lt;/p&gt;&lt;p&gt;‘&lt;span style="font-style: italic;"&gt;MMIF 2010′ is the second edition of an annual film festival in 3D cyberspace with a screening in physical space (‘RL’). A seven hour movie marathon with a two hour afterparty. MMIF 2010 can also be followed on the web via live stream broadcasts.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The MMIF is a celebration of ‘Machinima’: a new cinematic art form, created with virtual worlds and video games. On 3D Internet platforms like Second Life®, any kind of movie sets can be build for very low costs. The MMIF aims to bring machinima to a wider audience, online – and offline. Machinima artists from all over the world are present in real time at the virtual MMIF Theatre. They present over 50 short films and have talks with other machinimatographers and an international audience&lt;/span&gt;&lt;/p&gt;&lt;p&gt;The festivals will show creative work of over 40 artists. For a total of 7 hours the movies are screened in both Second Life and Amsterdam. I'm proud to be part of that event. My recent movie &lt;a href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;'the Graveyard'&lt;/a&gt; will be screened in the track from &lt;span style="color:black;"&gt;5 pm - 6 pm PST (2 -3 am CET, Sunday) hosted by Phaylen Fairchild. &lt;/span&gt;Hope to meet you there.&lt;/p&gt;&lt;p&gt;&lt;span style="color:black;"&gt;For more details about the festival and detailed schedule can be found at the festival Website: &lt;a href="http://mmif.org/"&gt;MMIF 2010&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;Live media streams and SL Teleport links via &lt;a href="http://live.mmif.org/"&gt;http://live.MMIF.org&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6449499684861593123?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6449499684861593123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/mmif-2010-avatars-starring-at-global.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6449499684861593123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6449499684861593123'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2010/02/mmif-2010-avatars-starring-at-global.html' title='MMIF 2010: Avatars starring at global film festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3894967974609345914</id><published>2009-12-24T01:26:00.000-08:00</published><updated>2009-12-24T01:37:25.300-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><title type='text'>Machinima@Miami Animation Festival</title><content type='html'>Phil Rice has  put together an excellent line up of machinima films for the &lt;a href="http://adamandevefestivals.com/"&gt;A.D.A.M. &amp;amp; E.V.E. Winter Break Mini Fest&lt;/a&gt; (an animation / digital arts festival). The one hour machinima program will be screening at the Miami Science Museum on December 27-28, 2009. I'm proud my last short film '&lt;a href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;the Graveyard&lt;/a&gt;' made it into that screening.&lt;br /&gt;&lt;a href="http://z-studios.com/blog/2009/12/22/adam-eve-miami/"&gt;Machinima Films screened at A.D.A.M. &amp;amp; E.V.E. Festival Miami&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3894967974609345914?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3894967974609345914/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/machinimamiami-animation-festival.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3894967974609345914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3894967974609345914'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/machinimamiami-animation-festival.html' title='Machinima@Miami Animation Festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1164662222063251939</id><published>2009-12-18T00:56:00.001-08:00</published><updated>2009-12-24T01:26:34.520-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Toolset'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Age'/><title type='text'>Dragon Age Toolset News</title><content type='html'>The community using the Dragon Age Toolset is steadily growing. Besides some Machinima tests I've not seen any Dragon Age Machinima so far, but that will change soon. Some members have already announced to work on a Machinima film.&lt;br /&gt;The &lt;a href="http://social.bioware.com/forum/1/index"&gt;Dragon Age Forum&lt;/a&gt; has been better structured and now the Toolset has 6 sub-forums. One called '&lt;a href="http://social.bioware.com/forum/1/category/76/index"&gt;Cutscenes&lt;/a&gt;' which is for disussions around Machinima and the tools to be used to create cinematics (like the cutscene and FaceFX editor).  'search' is now working as well in the forum.&lt;br /&gt;&lt;br /&gt;A new version of the &lt;a href="http://social.bioware.com/page/da-toolset"&gt;Toolset&lt;/a&gt; has been released (Version 1.01).  This version fixes the missing FaceFX entry and now using the toolset should no longer interfere with playing the game.&lt;br /&gt;And even better -  it now has ALL the game assets form the single player campaign included (levels, cutscenes, etc.) . Ready to explore, learn from and ready use in your own mods or machinima.  &lt;a href="http://social.bioware.com/project/1331/"&gt;Single player and core resource source files&lt;/a&gt; are available as seperate downloads as well.&lt;br /&gt;&lt;br /&gt;The number of video tutorials for the toolkit is growing.&lt;br /&gt;&lt;span class="topicTitle"&gt;&lt;a href="http://social.bioware.com/project/640/"&gt;          DragonAge22's toolset video tutorials&lt;/a&gt; (now 12) where the last two are cutscene/machinima tutorials. &lt;/span&gt;&lt;a href="http://www.youtube.com/user/dragonage22"&gt;DragonAge22's video's on YT&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;SilentCid has reworked and improved his video tutorials:&lt;br /&gt;&lt;a href="http://social.bioware.com/project/527/discussion/732/"&gt;Cid's Video Tutorials ver. 2 parts 1,2, and 3&lt;/a&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/project/527/discussion/782/"&gt;Cid's Video Tutorials Version 2 Part 4&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Qkrch shows how to begin with the DA toolset, focused for the experienced NWN builder.&lt;br /&gt;Videos are in youtube, HD enabled, spanish voice with English subtitles:&lt;a href="http://www.youtube.com/view_play_list?p=EF29DD1AACEBA92A"&gt; Qkrch's Toolset tutorials Spanish/English sub&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1164662222063251939?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1164662222063251939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/dragon-age-toolset-news.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1164662222063251939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1164662222063251939'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/dragon-age-toolset-news.html' title='Dragon Age Toolset News'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1257467986719628721</id><published>2009-12-01T04:40:00.000-08:00</published><updated>2009-12-01T06:26:29.963-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tools'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Blender 2.5 released</title><content type='html'>The first official testing release of &lt;a href="http://www.blender.org/development/release-logs/blender-250/"&gt;Blender 2.5&lt;/a&gt; has been released. Work on Blender 2.5 will proceed alongside the &lt;a href="http://durian.blender.org/" onclick="javascript:urchinTracker ('/.external/http/durian.blender.org'); "&gt;Durian&lt;/a&gt; open movie project, along with continued collaborative work from the worldwide developer community leading up to a fully stabilised and production ready Blender 2.6 release in mid 2010.  This version of Blender has the Blender Game Engine (BGE) build in so it's a tool for Machinima as well. There might be some changes to the BGE implementation until 2.6 but that gives you enough time to learn the new interace and features of Blender.  If you want to have control of everything in your production and as well have a tool with no EULA strings attached, have a look at Blender. Interested? Michael Fox has made some great videos about Blender 2.5 at his Blog &lt;a href="http://blenderlabrat.blogspot.com/"&gt;'Blender Labrat'&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1257467986719628721?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1257467986719628721/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/blender-25-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1257467986719628721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1257467986719628721'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/12/blender-25-released.html' title='Blender 2.5 released'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3252151274483301153</id><published>2009-11-16T05:37:00.000-08:00</published><updated>2009-11-16T06:28:22.074-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Toolset'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Age'/><title type='text'>Dragon Age Toolset Tutorials</title><content type='html'>The community around the Dragon Age Toolset is very productive and besides the very helpful &lt;a href="http://social.bioware.com/wiki/datoolset"&gt;Toolset Wiki&lt;/a&gt; some members have already created great tutorials  which I want to share with you:&lt;br /&gt;&lt;a href="http://social.bioware.com/64020/blog/718/"&gt;&lt;br /&gt;st4rdog's Level creation tutorial&lt;/a&gt;&lt;br /&gt;and his video tutorials:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=TwQNRBFLhrE"&gt;Dragon Age Toolset - Tutorial 1 - Playable Area and Conversation&lt;/a&gt;&lt;br /&gt;(3 more on YT as well)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/project/527/#discussions"&gt;Silentcid's Video Tutorials&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;dragonage22's Toolset tutorials (4 parts):&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=DKJ7F14n8o8"&gt;Dragon Age Toolset tutorial 1: Downloading and installing toolset&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Neverwintergirl's Video Tutorial:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=g3kx2CaarHo"&gt;NWG Video Tutorial 1:  How to Make an Interior Level with Lighting.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And  as already posted this 6 part video tutorial for the toolset on Bigdownload.com:&lt;br /&gt;&lt;a href="http://www.bigdownload.com/games/dragon-age-origins/pc/dragon-age-origins-toolset-video-demo-1/"&gt;Dragon Age: Origins Toolset Video Demo #1&lt;/a&gt;&lt;br /&gt;Available on YT as well at:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=8w7PALhLfec"&gt;Dragon Age PAX Toolset Video #1&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3252151274483301153?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3252151274483301153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age-toolset-tutorials.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3252151274483301153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3252151274483301153'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age-toolset-tutorials.html' title='Dragon Age Toolset Tutorials'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-2856921691494862164</id><published>2009-11-13T07:51:00.000-08:00</published><updated>2009-11-13T08:03:57.346-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fallopian. education'/><title type='text'>Fallopian Issue 2 live</title><content type='html'>Fallopian Issue 2 on Machinima &amp;amp; Education is live.&lt;br /&gt;&lt;a href="http://www.voom-machine.com/fallopian/?page_id=5"&gt;Fallopian Issue 2&lt;/a&gt;&lt;br /&gt;This quarter Fallopian looks at the benefits, hazards and fun to be had when using machinima as a resource in an educational environment. Discussion id open on the &lt;a href="http://www.facebook.com/group.php?v=app_2373072738&amp;amp;gid=142105824147#/board.php?uid=142105824147"&gt;Fallopian Facebook &lt;/a&gt;site, so any comments or feedback welcome.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-2856921691494862164?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/2856921691494862164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/fallopian-issue-2-live.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2856921691494862164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2856921691494862164'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/fallopian-issue-2-live.html' title='Fallopian Issue 2 live'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1716479298003756864</id><published>2009-11-12T01:46:00.000-08:00</published><updated>2009-11-12T02:00:06.733-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='steresoscopy'/><category scheme='http://www.blogger.com/atom/ns#' term='Nvidia'/><category scheme='http://www.blogger.com/atom/ns#' term='Fraps'/><title type='text'>Fraps 3 released</title><content type='html'>A new version of &lt;a href="http://www.fraps.com/"&gt;Fraps&lt;/a&gt; has just been released. Fraps is now compatible with Windows 7 and the latest DirectX 11 games. Best news is that Fraps has now built-in support for stereoscopic 3D. NVIDIA have recently included stereoscopic 3D support directly into their drivers.  If you play your DirectX9 (D3D9) game with &lt;a href="http://www.nvidia.com/object/3D_Vision_Overview.html"&gt;3D Vision&lt;/a&gt; enabled you can now use Fraps to record the game in full 3D too!  You'll get a side-by-side stereo AVI recording that you can drop straight in to a stereoscopic 3D player.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1716479298003756864?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1716479298003756864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/fraps-3-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1716479298003756864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1716479298003756864'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/fraps-3-released.html' title='Fraps 3 released'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6236576473400967852</id><published>2009-11-11T07:55:00.000-08:00</published><updated>2010-01-18T05:24:57.280-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='FaceFX'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Age'/><title type='text'>FaceFX problem solved.</title><content type='html'>I really was happy when Jonathan Perry from Bioware replied to my last post that that FaceFX and RoboBrad (emotion generation) are absolutely 100% integrated/supported in the toolset. This is really a toolset made by machinimators for machinimators. And now we'll have in hand the tools they used to create the game and that amazing cutscenes. Even better just a few minutes later with the help of Michelle Pettit-Mee and Bryan Derksen from Bioware who pointed me to the solution for the missing FaceFX integration. It was just a missing registry entry for the FaceFX path.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/forum/1/topic/8/index/139865"&gt;Original forum post on that topic&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After that repaired, now everything works as expected. Fully integrated FaceFX support. Now you can add convincing lipsync and emotions to your characters face with just a few mouseclicks. And have the full power of FaceFX to tweak it later if needed.  Fantastic. Now it's on us to use the toolset to create great machinima films with it. A huge thank you again to Bioware an especially the cinematics team giving such a powerful tool in our hand to work with.&lt;br /&gt;&lt;br /&gt;Even I thought I was careful with using the toolset, I noticed some problem with the gameplay that could be traced back to it. There is a solution to this, so in case you're game behaves strange have a look at this forum thread.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/forum/1/topic/8/index/149845"&gt;Forum post on how to fix problems with the game after running the toolset&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I've still found some starneg behavoiu in the game, but right now don't know if these are side effects from the toolset or just bugs in the game. My advice from that is this: Play the game as long as you have fun and after that install the toolset and play around with it. Not onlyl because of the possible side effects. By playing the game you learn a lot about the build in maps, environment, assets, animations etc. and can watch great cinematics for inspiration as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6236576473400967852?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6236576473400967852/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/facefx-problem-solved.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6236576473400967852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6236576473400967852'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/facefx-problem-solved.html' title='FaceFX problem solved.'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6268249356378682996</id><published>2009-11-10T05:24:00.001-08:00</published><updated>2009-11-10T06:08:02.245-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Toolset'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='FaceFX'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Age'/><title type='text'>Dragon Age Toolset</title><content type='html'>Installing and first steps with the Dragon Age Toolset worked well so far for me (&lt;a href="http://machinima-studios.blogspot.com/2009/11/dragon-age.html"&gt;Toolset Links in my last post)&lt;/a&gt;. Unfortunately there are many posts on the forum, that there can occur some problems during installation of the toolset and even some side effects to the game as well.&lt;br /&gt;Best to prevent sides effects to the game is not using the 'single player' or 'demo' modules that come with the toolset and insetad create your own module from scratch as described in the wiki.&lt;br /&gt;With reading through the Wiki before it was quite easy to get the fist cut-scene done and be able to play it with the game. Although not as tough to use  as the Cryengine2 or Unreal3 engine it need some time and knowledge with that kind of toolsets to have fun right from the start. It's for sure  not as easy to use as MovieStorm or iClone.&lt;br /&gt;To help you get started I've found this 6 part video tutorial for the toolset on&lt;a href="http://www.bigdownload.com/"&gt; Bigdownload.com&lt;/a&gt;:&lt;br /&gt;&lt;a href="http://www.bigdownload.com/games/dragon-age-origins/pc/dragon-age-origins-toolset-video-demo-1/"&gt;Dragon Age: Origins Toolset Video Demo #1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;But there are not only good news. From reading through the Wiki docs I was quite impressed about how easy it can be with this toolset to create facial animation and lipsync with just a few mouse clicks.  That was the main part I got interested and already had a project in plan to try and use it.  Unfortunately it looks like they have totally removed that feature from the toolset. The tool (FaceFX) is delivered, but the integration in the toolset has been removed.&lt;br /&gt;That limits the use of the DA toolset for machinima. Of course we can have our characters put helmets on and and create RvB Halo style films. But I expected more and now can throw my project into the bin. I'm disappointed since that's not the first time that happened.&lt;br /&gt;I'm even pesimistic enough to claim that we'll never get that feature back into the toolset.&lt;br /&gt;Without that capability the DA toolset fails to be a promising Machinima tool and we won't see many films made with it. That's the same story as with engines like Cryengine2, where they removed automatic phoneme extraction. And even worse, after we have found a workaround for that, patched the facial editor dead and useless for everyone. Same story goes for the Unreal Engine. FaceFX was delivered, but couldn't be used with the ingame characters. You had to create your own facial rig, which is out of reach for most of us and needs good knowledge of tools like Maya or 3dmax.  And  that's the main reason why you haven't seen only very few Machinima made with these engines so far.  How to get it right is shown by Valve and their toolset. They included a nonrestricted version of Faceposer that simply worked. And you know what comes next. Yes, there lot of excellent HL2 machinima films out which creatively used facial animation and lipsync for storytelling.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6268249356378682996?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6268249356378682996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age-toolset.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6268249356378682996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6268249356378682996'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age-toolset.html' title='Dragon Age Toolset'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4525822133149374898</id><published>2009-11-10T00:43:00.000-08:00</published><updated>2010-01-18T05:25:30.240-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><title type='text'>Festival updates</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Machinima Expo:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://machiniplex.net/expo/2009/11/09/machinexpo-2009-press-release/"&gt;MachinExpo 2009 Press Release&lt;/a&gt;&lt;br /&gt;&lt;a href="http://machiniplex.net/expo/2009/11/09/technical-rehearsal-this-sunday-nov-15-for-expo-participants/" rel="bookmark" title="Permanent Link to Technical Rehearsal this Sunday, Nov 15, for Expo Participants"&gt;Technical Rehearsal this Sunday, Nov 15, for Expo Participants&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Atopic:&lt;/span&gt;&lt;br /&gt;IceAxe has published two interesting interview he recorded at this festival&lt;br /&gt;&lt;a href="http://makingmachinima.blogspot.com/2009/11/atopic-interviews_09.html"&gt;The Atopic Interviews&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Arsgames:&lt;br /&gt;&lt;/span&gt;The festival has just release the final schedule&lt;br /&gt;&lt;a href="http://arsgames.net/2009/?cat=6"&gt;Arsgames Festival Program&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4525822133149374898?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4525822133149374898/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/festival-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4525822133149374898'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4525822133149374898'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/festival-updates.html' title='Festival updates'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-8312966825176099495</id><published>2009-11-08T01:32:00.000-08:00</published><updated>2009-11-08T02:16:32.885-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bioware'/><category scheme='http://www.blogger.com/atom/ns#' term='Toolset'/><category scheme='http://www.blogger.com/atom/ns#' term='Dragon Age'/><title type='text'>Dragon Age</title><content type='html'>What an exciting weekend. &lt;a href="http://dragonage.bioware.com/"&gt;Bioware's Dragon Age &lt;/a&gt;had it's release date on the 5th here in Europe so I had reserved some time to look at the game and the toolkit they planned to release as well. Unfortunately EA messed up the release so I had to wait for the 3rd shipping ( first one was called back from the shops because they had not put on copy protection, second round had a non working German installation on it)  of the game DVD to hit the shops. Lucky those who downloaded the game or could get one of the rare  CE version that were ok.  Even worse, at the release day the toolset was not available and it was not sure when it will be released. But EA and Bioware worked hard and I got the game the next day and the toolkit was online some hours later. So I had the chance to play the game to get my first impression on gameplay and machinima cinematics.  And read through the toolset documentation wiki before installing the toolset. You need to have the game installed and registered at &lt;a href="http://social.bioware.com/"&gt;Bioware's Social Network&lt;/a&gt; and unfortunately have to register there to access the wiki:&lt;br /&gt;&lt;a href="http://social.bioware.com/toolset.php#downloads"&gt;&lt;br /&gt;Dragon Age Toolset Download&lt;/a&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/wiki/datoolset"&gt;Dragon Age Toolset Wiki&lt;/a&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/forum/1/category/8/index"&gt;Dragon Age Toolset Forum&lt;/a&gt;&lt;br /&gt;&lt;a href="http://social.bioware.com/forum/1/topic/8/index/109796"&gt;Steam Version Workaround&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I really enjoyed playing the game. I still have to get adjusted to the gameplay and to switch to the more strategic way of gameplay during combat. Combat is tough and I guess I have to switch to eas-mode to proceed further. The game is heavy on conversations, which is a good thing that it gets you involved into the story, but for me it could be less. The story draws you in and you really get emotionally connected to some characters during the game. Storytelling is superb.&lt;br /&gt;Cinematics are amazing and some of the best I've seen so far.  I'm still not sure if all of them the are ingame real-time cinematics. No wonder the team of Cinematic Designer leaded by Ken Thain has some of the best machinima filmmakers in it. Most of them worked on the excellent Mass Effect before.  Now I'll have a look at the toolset and see how easy or tough it is to create machinima films with it. From the documenation it sounds very promising.&lt;br /&gt;Any one else on Dragon Age?  I'll keep you updated.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-8312966825176099495?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/8312966825176099495/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8312966825176099495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/8312966825176099495'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/dragon-age.html' title='Dragon Age'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5324991431127194267</id><published>2009-11-03T04:21:00.000-08:00</published><updated>2010-01-18T05:23:43.478-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><title type='text'>The Graveyard - post mortem</title><content type='html'>My latest film project '&lt;a href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;the Graveyard&lt;/a&gt;' was based on an independent game&lt;a href="http://tale-of-tales.com/TheGraveyard"&gt; The Graveyard&lt;/a&gt;. A very short game, designed by Auriea Harvey &amp;amp; Michaël Samyn, about an elderly lady who visits a cemetery. &lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;There  is a highly interesting  report about the making of this project. You find a lot of inside informations from the birth of the idea to distribution and sales of the game. It has a section on the music which plays a major role in my film as well.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tale-of-tales.com/blog/the-graveyard-post-mortem/"&gt; The Graveyard - post mortem&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And if you haven’t played it yet, you can download it for free &lt;a href="http://tale-of-tales.com/TheGraveyard"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5324991431127194267?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5324991431127194267/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/graveyard-post-mortem.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5324991431127194267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5324991431127194267'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/11/graveyard-post-mortem.html' title='The Graveyard - post mortem'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1654626967650771564</id><published>2009-10-24T04:57:00.000-07:00</published><updated>2009-10-24T05:40:16.379-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='award'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><category scheme='http://www.blogger.com/atom/ns#' term='animatu'/><title type='text'>Festival News</title><content type='html'>The list of award winners at &lt;a href="http://www.festivalanimatu.com/2009/e_principal.htm"&gt;Animatu&lt;/a&gt; festival is now available:&lt;br /&gt;&lt;a href="http://www.festivalanimatu.com/2009/ficheiros/premiados_awards.pdf"&gt;Animatu Awards List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cinemanilamachinima.org/main/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://www.cinemanilamachinima.org/main/"&gt;Cinemanila Machinima&lt;/a&gt; has published their winners as well. They have winners for both the Best Music Video and Best Short Film categories. Besides the two Jury Awards they have two Audience Choice Awards as well. Good idea to let both, a jury and the audience, vote for the films they like best.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://machiniplex.net/expo/"&gt;Machinima Expo&lt;/a&gt; has added the final group of films selected for screening at the festival. I'm happy my new film '&lt;a href="http://www.youtube.com/watch?v=A4Eqnwno60c"&gt;the Graveyard&lt;/a&gt;' got into that last group.&lt;br /&gt;&lt;a href="http://machiniplex.net/expo/films-screening-at-the-expo/"&gt;The Following Films will screen at the Machinima Expo 2009&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The final selection of 13 films that are being submitted to the jury for award consideration is now online as well. The films listed represent machinima filmmaking of the highest quality. I'm proud and honoured my abstract film "9"  got selected. Some of the films listed already have won at the recent festivals or have at least got nominated. For sure not an easy job for the jury to pick the winners. The winners will be announced at the MachinExpo on November 22, 2009. &lt;a href="http://machiniplex.net/expo/2009/10/23/jury-nominations-for-the-expo/"&gt;&lt;br /&gt;Jury Nominations for the Expo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://machiniplex3.blogspot.com/"&gt;Machiniplex&lt;/a&gt; will be Premiering Lainy Voom's film "PUSH" this weekend (Sunday, October 25th) from 10AM to 12AM (Pacific Time) at &lt;a href="http://slurl.com/secondlife/HatHead%20II/68/125/756"&gt;Hathead's Theatre&lt;/a&gt; in Second Life.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1654626967650771564?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1654626967650771564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/festival-news_24.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1654626967650771564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1654626967650771564'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/festival-news_24.html' title='Festival News'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5322601998649524286</id><published>2009-10-19T07:39:00.000-07:00</published><updated>2009-10-19T07:57:30.224-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='animatu'/><title type='text'>Animatu Award Winners</title><content type='html'>&lt;a href="http://www.festivalanimatu.com/"&gt;Animatu&lt;/a&gt; festival has send out the list of this years award winners.&lt;br /&gt;For Machinima:&lt;br /&gt;&lt;br /&gt;MACHINIMA&lt;br /&gt;&lt;a href="http://z-studios.com/films/sweet-nothingness/"&gt;Sweet Nothingness&lt;/a&gt;&lt;br /&gt;Direction: Phil Rice&lt;br /&gt;&lt;br /&gt;A lovely and well crafted comedy made with ZenCube3D. Not many machinima films were made with this Machinima Tool and even worse it's no longer available, but had so much potential.&lt;br /&gt;&lt;br /&gt;Congratulations Phil.&lt;br /&gt;&lt;br /&gt;Now I hope he will accept the invitation for next years festival and fly to Europe. Guess that's a nice and easy chance to meet him. I'll add a link to the full list of winners of all categories as soon as it's available on their website.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5322601998649524286?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5322601998649524286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/animatu-award-winners.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5322601998649524286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5322601998649524286'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/animatu-award-winners.html' title='Animatu Award Winners'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-718875836504260682</id><published>2009-10-13T07:18:00.000-07:00</published><updated>2009-10-13T08:30:27.617-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Liberty City'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><category scheme='http://www.blogger.com/atom/ns#' term='animatu'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>Festival News</title><content type='html'>&lt;a href="http://www.bitfilm.com/festival/"&gt;Bitfilm Festival&lt;/a&gt; announced the winners and the ranking for the &lt;a href="http://www.bitfilm.com/festival/machinima.php"&gt;Machinima Award&lt;/a&gt;. My entry "&lt;a href="http://www.youtube.com/watch?v=nos9DzXsmBg"&gt;Liberty City&lt;/a&gt;" ended up on 10, just behind Overman's "&lt;a href="http://www.bitfilm.com/festival/member.php?page=fd&amp;amp;fid=3247&amp;amp;id=109164&amp;amp;category_token=MA"&gt;Blast Supper&lt;/a&gt;" and "&lt;a href="http://www.bitfilm.com/festival/member.php?page=fd&amp;amp;fid=3246&amp;amp;id=109164&amp;amp;category_token=MA"&gt;Intervention&lt;/a&gt;".&lt;br /&gt;By checking out the &lt;a href="http://www.youtube.com/user/Bitfilm"&gt;Bitfilm channel on YouTube&lt;/a&gt; a bit closer I recognized that actually "&lt;a href="http://www.youtube.com/watch?v=nos9DzXsmBg"&gt;Liberty City&lt;/a&gt;" ended up to be the "most viewed non-WoW machinima".&lt;br /&gt;&lt;br /&gt;&lt;a href="http://machiniplex.net/expo/"&gt;Machinima Expo&lt;/a&gt; released their&lt;br /&gt;&lt;a href="http://machiniplex.net/expo/films-screening-at-the-expo/"&gt;List of Films Screening at the Machinima Expo&lt;/a&gt;.&lt;br /&gt;This is not the final list. They will add more films during the next weeks. None of my submissions showed up so far, but the list contains many known and even some exciting fresh new movies.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.atopicfestival.com/"&gt;Atopic Festival&lt;/a&gt; that will take place at the Cité des  Sciences in Paris, between October the 27th of October, and November  the 4th has finally selected my first film "&lt;a href="http://www.youtube.com/watch?v=6XSZN8S9zQA"&gt;Desassossego&lt;/a&gt;" to be shown in the “Narrative” screening. "Liberty City"  was preselected, but was not selected in fine by the commitee.  &lt;a href="http://sisch.blogspot.com/2009/10/good-news.html"&gt;Sisch&lt;/a&gt; is in there with "Saving Grace" and with "Kate Lee's The Afflicted" at the 1st Cinemanila Machinima Film.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cinemanilamachinima.org/main/"&gt;Cinemanila Machinima Film Festival&lt;/a&gt; the 1st Machinima festival in the Philippines has just opened public voting. You can watch and vote for the entries at the festival website.&lt;br /&gt;Vote for your favourite machinima now. I'm quite happy my abstract film "&lt;a href="http://www.youtube.com/watch?v=Wz88UDHz1FQ"&gt;9&lt;/a&gt;" made it into the '&lt;a href="http://www.cinemanilamachinima.org/main/index.php?option=com_hwdvideoshare&amp;amp;task=viewcategory&amp;amp;Itemid=3&amp;amp;cat_id=12"&gt;short film&lt;/a&gt;' section and "&lt;a href="http://machinima-studios.blogspot.com/2009/10/new-movie-graveyard.html"&gt;the Graveyard&lt;/a&gt;" is selected for the '&lt;a href="http://www.cinemanilamachinima.org/main/index.php?option=com_hwdvideoshare&amp;amp;task=viewcategory&amp;amp;Itemid=3&amp;amp;cat_id=13"&gt;music video&lt;/a&gt;' section.&lt;br /&gt;I couldn't submit "Liberty City" for this festival but agreed they could show it at some festival events. I got some very very nice feedback from them already:&lt;br /&gt;&lt;span style="font-size:85%;"&gt;"And now, for some good news! :) We've been introducing machinima to local campuses this week and we've been presenting Liberty City as a machinima that local machinimators can aspire to create. And everytime when your film ends, we can hear some students clapping (you know that kind of clapping when you see something amazing for the first time and you're just awed by it, you just have to clap? Yep, that kind :D )"&lt;/span&gt;&lt;br /&gt;That's why I love to make movies.&lt;br /&gt;&lt;br /&gt;"Liberty City" will be screend at &lt;a href="http://arsgames.net/"&gt;ARSGAMES &lt;/a&gt;at MADRID  (Spain)from  19th to 22th november 2009 at &lt;a href="http://www.lacasaencendida.com/"&gt;La Casa Encendida Art Center  &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.festivalanimatu.com/2009/e_principal.htm"&gt;Animatu Festival&lt;/a&gt;, the 2009 edition will occur on October, 14-18,         at Pax Julia - Municipal Theatre, in Beja, Portugal. The winners will be announced during the final award ceremony on Saturday.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.tmunderground.com/"&gt;TMUundergound&lt;/a&gt; community announed the winners for their &lt;a href="http://tmunderground.blogspot.com/2009/10/first-annual-ollies-winners-announced.html"&gt;First Annual Ollies&lt;/a&gt; Awards&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-718875836504260682?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/718875836504260682/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/festival-news.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/718875836504260682'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/718875836504260682'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/festival-news.html' title='Festival News'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-1917829232802461074</id><published>2009-10-08T03:46:00.000-07:00</published><updated>2010-01-18T05:25:55.545-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='the Graveyard'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>New Movie: the Graveyard.</title><content type='html'>After playing the game for the first time at the start of this, I wanted to make a movie with it.&lt;a href="http://tale-of-tales.com/"&gt; Tale of Tales&lt;/a&gt; "&lt;a href="http://tale-of-tales.com/TheGraveyard/"&gt;the Graveyard.&lt;/a&gt;" is a very short computer game designed by Auriea Harvey and Michaël Samyn. It's more like an explorable painting than an actual game. An experiment with realtime poetry, with storytelling without words. I was really happy, when Auriea and Michaël gave me the ok to use their game for making a machinima movie with it. Unfortunaley I had to put that project on hold right after the start, but after the release of "9" I finally was in the right mood again to finish that movie. Too many words already. Here it is:&lt;br /&gt;&lt;br /&gt;&lt;span class="description"&gt;&lt;span style="font-weight: bold;"&gt;the Graveyard.&lt;/span&gt;&lt;br /&gt;An old lady - A graveyard - Memories.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/A4Eqnwno60c&amp;amp;hl=de&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/A4Eqnwno60c&amp;amp;hl=de&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-1917829232802461074?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/1917829232802461074/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/new-movie-graveyard.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1917829232802461074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/1917829232802461074'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/new-movie-graveyard.html' title='New Movie: the Graveyard.'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-2389077491890180814</id><published>2009-10-06T05:53:00.000-07:00</published><updated>2009-10-06T06:08:12.383-07:00</updated><title type='text'>Machiniplex Premiere of "9": Audio &amp; Text online</title><content type='html'>For those who couldn't attend the &lt;a href="http://machiniplex3.blogspot.com/2009/08/machiniplex-premiere-9-by-claus-dieter.html"&gt;Machiniplex Premiere of "9"&lt;/a&gt; or just want to listen or read through the dicussion again - Thanks to Rick and Phil audio &amp;amp; text of the Premiere is now online available at the Machiniplex Blog Website:&lt;br /&gt;&lt;a href="http://machiniplex3.blogspot.com/2009/09/audio-text-from-machiniplex-premiere-of.html"&gt;Audio &amp;amp; Text  from Machiniplex Premiere of "9"&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In addition digitalphil posted some nice pictures and comment about the Premiere on his blog at&lt;a href="http://tekbreeze.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=83:claus-dieters-q9q-premiere&amp;amp;catid=36:blog&amp;amp;Itemid=79"&gt; tekbreeze.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Next Premiere on Machiniplex will be Lainy Voom's "Push", an outstanding and inspiring machinima film. Hope to meet you at the Premiere.&lt;br /&gt;&lt;a href="http://machiniplex3.blogspot.com/2009/10/premiere-for-lainy-vooms-push-on.html"&gt;Premiere for Lainy Voom's "Push" on October 25th&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-2389077491890180814?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/2389077491890180814/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/machiniplex-premiere-of-9-audio-text.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2389077491890180814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2389077491890180814'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/10/machiniplex-premiere-of-9-audio-text.html' title='Machiniplex Premiere of &quot;9&quot;: Audio &amp; Text online'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4444718141259424580</id><published>2009-09-15T07:04:00.000-07:00</published><updated>2009-09-15T07:12:40.222-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='abstract'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Abstract Films</title><content type='html'>Here is the list of some excellent abstract films I found on YouTube. I hope you find them as interesting and inspiring as they are to me. Hope they will not be removed as fast as the last film I recommended on my blog.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=uhv2KpQGMqY"&gt;Hans Richter - Rhythmus 21&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=QEgULqLn5iU"&gt;&lt;br /&gt;Hans Richter - Rhythm.21 (1921) (without Music)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=EjM9SHZHdb8"&gt;Hans Richter - Rhythm.23&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=WzYxs5C0CNs"&gt;Filmstudie - Hans Richter, 1926&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=MtBjFv46XLQ"&gt;Viking Eggeling, Olga Neuwirth: Symphonie Diagonale&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=dXINTf8kXCc"&gt;Marcel Duchamp - Anemic Cinema&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=9V8DjVBqHBA"&gt;&lt;br /&gt;Lichtspiel, Opus 1 - by Walther Ruttmann&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=XaGh0D2NXCA"&gt;Stan Brakhage, "Mothlight" (1963)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=NaBX1LKwXLk"&gt;Stan Brakhage - Preludes # 01&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=UBjuDWNPeno"&gt;Stan Brakhage - Delicacies of molten horror synapse (1990)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=scVtQOVy0Ww"&gt;Oskar Fischinger, in "Fantasia", Walt Disney -1940&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=zC3Mi_wGFFU"&gt;Fischinger, Radio Dynamics, 1943&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=BzB31mD4NmA"&gt;John Whitney-Permutations (1966)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=O6sEhKTWtIo"&gt;Whitney, James, Yantra, 1950&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=7HRhTqGvD_Y"&gt;László Moholy-Nagy's Light-Space Modulator (1922-30)&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=3nrGKWMaX-4"&gt;&lt;br /&gt;Le Retour A La Raison by Man Ray 1923&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4444718141259424580?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4444718141259424580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/abstract-films.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4444718141259424580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4444718141259424580'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/abstract-films.html' title='Abstract Films'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6584947511233693220</id><published>2009-09-14T02:11:00.000-07:00</published><updated>2009-09-14T02:39:06.235-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Machiniplex'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Machiniplex Premiere</title><content type='html'>I really looked forward the &lt;a href="http://machiniplex3.blogspot.com/2009/08/machiniplex-premiere-9-by-claus-dieter.html"&gt;Machiniplex Premiere of "9"&lt;/a&gt; and it was a great experience for me.  I've never expected that much interest in this kind of filmmaking and was surprised how many of you actually showed interest and participated that event. The tough part was indeed answering all the interesting questions. Tnx a lot to the Premieres hosts Ricky and Phil who guided me through that event and set up a place and mood where I felt save. I hope at least I could give some solid answers. If you still have some open questions about the movie or the production, just let me know and I'll do my best to help.&lt;br /&gt;I apologize for the &lt;a href="http://machiniplex3.blogspot.com/2009/08/machiniplex-premiere-9-by-claus-dieter.html"&gt;last minute chance of the location&lt;/a&gt;. But thanks to Phil, HatHead and Bree (for providing such a nice spot in SL), I guess we got everyone in place for the Premiere. If you got lost or want to listen again to the Premiere's audio and chat, Ricky and Phil have recorded the session and will put the tracks online after some editing. If you had problems watching the movie in SL or just want to view it again, it's now online at the &lt;a style="font-weight: bold;" href="http://www.machiniplex.net/"&gt;Machiniplex Website&lt;/a&gt;. Thank you again for showing up at the Premiere your interest in my filmmaking.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6584947511233693220?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6584947511233693220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/machiniplex-premiere.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6584947511233693220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6584947511233693220'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/machiniplex-premiere.html' title='Machiniplex Premiere'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7574856287176746965</id><published>2009-09-11T03:37:00.000-07:00</published><updated>2009-09-11T03:48:11.231-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>M.A.G Machinima Award 2009</title><content type='html'>&lt;a href="http://mag-award-2009.ning.com/"&gt;M.A.G Machinima Award 2009&lt;/a&gt; deadline is coming close (27. Sept 2009). If you haven't already, submit your Second Life machinima now to the festival held by the &lt;a href="http://slmachinimaarts.ning.com/"&gt;Machinima Artist Guild&lt;/a&gt; (M.A.G) in Second Life. The MACHINIMA AWARD 2009 will be awarding one of the largest Prize Money ever given out in Second Life with Starting Prize Money of 250,000L$&lt;br /&gt;For more infos about the festival:&lt;br /&gt;&lt;a href="http://the-do-group.com/Award_PR"&gt;Official Press Release August, 31 2009&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7574856287176746965?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7574856287176746965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/mag-machinima-award-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7574856287176746965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7574856287176746965'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/mag-machinima-award-2009.html' title='M.A.G Machinima Award 2009'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-864420275761242680</id><published>2009-09-10T07:42:00.000-07:00</published><updated>2009-09-11T03:49:40.158-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Machiniplex'/><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Reminder:  "9" will Premiere on Machiniplex  this Sunday</title><content type='html'>&lt;a href="http://machiniplex3.blogspot.com/2009/08/machiniplex-premiere-9-by-claus-dieter.html"&gt;Machiniplex&lt;/a&gt; will Premiere my film "&lt;a href="http://www.machinima-studios.com/cms/index.php?option=com_content&amp;amp;task=blogcategory&amp;amp;id=14&amp;amp;Itemid=27"&gt;&lt;b&gt;9&lt;/b&gt;&lt;/a&gt;" this &lt;span style="font-weight: bold;"&gt;Sunday, Sept 13 at 11AM - 1PM (Pacific Time).&lt;/span&gt; After the screening I'll will be on hand to comment on the film and answer questions.&lt;br /&gt;The Premiere is held at the elegant Hathead's Lounge in &lt;a href="http://secondlife.com/whatis/"&gt;Second Life&lt;/a&gt;.&lt;br /&gt;Slurl:&lt;a style="font-weight: bold;" href="http://slurl.com/secondlife/HatHead%20II/68/125/756"&gt; http://slurl.com/secondlife/HatHead%20II/68/125/756&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-864420275761242680?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/864420275761242680/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/reminder-9-will-premiere-on-machiniplex.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/864420275761242680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/864420275761242680'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/reminder-9-will-premiere-on-machiniplex.html' title='Reminder:  &quot;9&quot; will Premiere on Machiniplex  this Sunday'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3009538323963606157</id><published>2009-09-07T00:43:00.000-07:00</published><updated>2009-09-11T03:49:00.364-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><title type='text'>Cinemanila Machinima Film Festival</title><content type='html'>Great to see another Machinima Festival around the world.&lt;br /&gt;&lt;br /&gt;"The 2009 Cinemanila Machinima Film Festival is a brand new component of the &lt;a href="http://www.cinemanila.org.ph/"&gt;Cinemanila International Film Festival&lt;/a&gt;, and is being held for the first time this year. It is the first ever Machinima event of its kind in the Philippines."&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://cinemanila.org/machinima/home.php"&gt;&lt;br /&gt;Cinemanila Machinima Film Festival&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Deadline for submissions is &lt;b&gt;September 21, 2009&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3009538323963606157?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3009538323963606157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/cinemanila-machinima-film-festival.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3009538323963606157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3009538323963606157'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/cinemanila-machinima-film-festival.html' title='Cinemanila Machinima Film Festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4099918553428382834</id><published>2009-09-06T01:29:00.000-07:00</published><updated>2009-09-06T01:35:24.185-07:00</updated><title type='text'>Documentary removed from YouTube</title><content type='html'>Shortly after I postet about  that intersting documentary on the prehistory of film by German filmmaker Werner Nekes it got removed from YouTube. These are those things that really scare me. Is it just a random coincidence or should we keep our links to those gems more secret in the future? I hope you had a chance to watch or download it before it got removed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4099918553428382834?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4099918553428382834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/documentary-removed-from-youtube.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4099918553428382834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4099918553428382834'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/documentary-removed-from-youtube.html' title='Documentary removed from YouTube'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7299917922579911579</id><published>2009-09-02T03:04:00.000-07:00</published><updated>2009-09-02T03:10:27.861-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='documentary'/><category scheme='http://www.blogger.com/atom/ns#' term='filmmaking'/><category scheme='http://www.blogger.com/atom/ns#' term='nekes'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Film before film</title><content type='html'>An interesting and inspiring documentary about the prehistory of film by German filmmaker Werner Nekes:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=SO27DVdlg5M"&gt;Film before film - What really happens between images&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7299917922579911579?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7299917922579911579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/film-before-film.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7299917922579911579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7299917922579911579'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/09/film-before-film.html' title='Film before film'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6405758353708759009</id><published>2009-08-26T06:43:00.001-07:00</published><updated>2009-08-26T06:57:44.698-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='Martin Gürtner'/><title type='text'>"9" alternate soundtrack version</title><content type='html'>I've just uploaded an alternate version of "9". This version uses music made by my friend and coworker on that project Martin Gürtner.  I'm happy to have now an IP free version of that movie as well. I know it might be a bit confusing when listen to it. It's easy to get hooked to the Boards of Canada soundtrack. I hope you give the new version a look and hope you like my choice and Martin's music as well.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/FdJ-mAScURA&amp;hl=de&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/FdJ-mAScURA&amp;hl=de&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6405758353708759009?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6405758353708759009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/9-alternate-soundtrack-version.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6405758353708759009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6405758353708759009'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/9-alternate-soundtrack-version.html' title='&quot;9&quot; alternate soundtrack version'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-887880469915650900</id><published>2009-08-25T11:44:00.001-07:00</published><updated>2009-08-25T12:05:31.154-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Liberty City'/><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='animatu'/><title type='text'>Animatu Festival Nominees</title><content type='html'>&lt;a style="font-weight: bold;" href="http://www.festivalanimatu.com/2009/e_principal.htm"&gt;Animatu Festival&lt;/a&gt; just announced their list of nominated films for this year. I'm proud and honoured to see Liberty City on it :).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Categoria – Category: Machinima&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.ogm3d.com/moraca.asp"&gt;L‟Aquila e la Nuvola – The Eagle and the Cloud&lt;/a&gt;&lt;br /&gt;Realizadores – Directors: Elena La Regina&lt;br /&gt;País – Country: Itália – Italy&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=nos9DzXsmBg"&gt;Liberty City&lt;/a&gt;&lt;br /&gt;Realizadores – Directors: Claus-Dieter Schulz&lt;br /&gt;País – Country: Alemanha – Germany&lt;br /&gt;&lt;br /&gt;Room 667&lt;br /&gt;Realizadores – Directors: Sílvia Vieira&lt;br /&gt;País – Country: Portugal&lt;br /&gt;&lt;br /&gt;&lt;a href="http://z-studios.com/films/sweet-nothingness/"&gt;Sweet Nothingness&lt;/a&gt;&lt;br /&gt;Realizadores – Directors: Phil Rice&lt;br /&gt;País – Country: EUA – USA&lt;br /&gt;&lt;br /&gt;&lt;a href="http://weebitfilms.blogspot.com/2009/02/spy-who-lives-here.html"&gt;The Spy Who Lives Here&lt;/a&gt;&lt;br /&gt;Realizadores – Directors: Pooky Amsterdam, Russel (Rosco) Boyd&lt;br /&gt;País – Country: EUA - USA&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.festivalanimatu.com/2009/ficheiros/filmes_seleccionados_2009.pdf"&gt;full list&lt;/a&gt; of all categories is now online at their website&lt;br /&gt;Congratulations to all !&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-887880469915650900?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/887880469915650900/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/animatu-festival-nominees.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/887880469915650900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/887880469915650900'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/animatu-festival-nominees.html' title='Animatu Festival Nominees'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-9147651538275080296</id><published>2009-08-24T03:08:00.000-07:00</published><updated>2009-08-25T12:07:31.370-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='LOVE'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Game podcast with Love</title><content type='html'>If you need a good game podcast listen to &lt;a href="http://www.gamerswithjobs.com/podcast"&gt;Gamers with Jobs.&lt;/a&gt;&lt;br /&gt;I'll highly recommend listening to their last &lt;a href="http://www.gamerswithjobs.com/node/46395"&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.gamerswithjobs.com/node/46395"&gt;Episode Nr.  148&lt;/a&gt;  with Special Guest and Love Developer Eskil Steenberg on it. What Eskil has to tell about his new game, game development and  technology is very interesting.  I have his game &lt;a href="http://www.quelsolaar.com/love/"&gt;LOVE&lt;/a&gt; on my radar for quite a while. I like the concept and the NPR (non photorealistic rendering) style  a lot. Which makes it a game I'll want to make a machinima movie with. Hope it will not take too long until it will be released. &lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=Vc-MmieTyLQ"&gt;LOVE GDC 2009 Gameplay video&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-9147651538275080296?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/9147651538275080296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/game-podcast-with-love.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9147651538275080296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/9147651538275080296'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/game-podcast-with-love.html' title='Game podcast with Love'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-915542193650571975</id><published>2009-08-20T02:19:00.000-07:00</published><updated>2009-08-25T12:08:58.658-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='Bitfilm'/><title type='text'>Bitfilm festival online voting started</title><content type='html'>All the nominated film for &lt;a href="http://www.bitfilm.com/festival"&gt;Bitfilm Festival 09&lt;/a&gt; or online now and open for online voting. The Bitfilm community decides by this online voting on the winners, the deadline is September 24.&lt;br /&gt;&lt;a href="http://www.bitfilm.com/festival/machinima.php"&gt;Machinim Award category.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-915542193650571975?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/915542193650571975/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/bitfilm-festival-online-voting-started.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/915542193650571975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/915542193650571975'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/bitfilm-festival-online-voting-started.html' title='Bitfilm festival online voting started'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6495092699044153282</id><published>2009-08-20T01:16:00.000-07:00</published><updated>2009-08-25T12:09:44.231-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='Machiniplex'/><category scheme='http://www.blogger.com/atom/ns#' term='9'/><title type='text'>Machiniplex Premiere for "9"</title><content type='html'>I'm really proud and excited that my new machinima movie &lt;a href="http://machinima-studios.blogspot.com/2009/07/new-movie-9.html"&gt;"9"&lt;/a&gt; will be featured at &lt;a href="http://www.machiniplex.com/"&gt;Machiniplex&lt;/a&gt;&lt;a href="http://www.machiniplex.com/"&gt; &lt;/a&gt; on Sept 13th (Sunday) at 11AM Pacific Time / 8PM Germany. The Premiere will be held in Second Life at &lt;a href="http://slurl.com/secondlife/HatHead%20II/68/125/756"&gt;Hathead's Island Lounge&lt;/a&gt;.&lt;br /&gt;I'm still a bit scared about the Q&amp;amp;A session, but excited to meet other machinima filmmakers and an interested audience at the event. For more details about the movie and the event check out the &lt;a href="http://machiniplex3.blogspot.com/2009/08/machiniplex-premiere-9-by-claus-dieter.html"&gt;Machiniplex Blog&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6495092699044153282?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6495092699044153282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/machiniplex-premiere-for-9.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6495092699044153282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6495092699044153282'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/machiniplex-premiere-for-9.html' title='Machiniplex Premiere for &quot;9&quot;'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7107909020681360450</id><published>2009-08-16T23:34:00.000-07:00</published><updated>2009-08-25T12:08:33.348-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tools'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><title type='text'>New Machinima Tools</title><content type='html'>Some new Machinima Tools appeared on my radar. As &lt;a href="http://shatteredkeyboard.blogspot.com/2009/08/whats-this-i-see-before-me.html"&gt;Bllius&lt;/a&gt; wrote already on his blog,&lt;br /&gt;&lt;a href="http://www.machinimadev.com/products/"&gt;'Machinima Studio'&lt;/a&gt; is a tool that allows you to design, capture and export your own machinima movie-scenes in an easy and intiutive way.. I'll download it today and will have a look. Right now ony a limited set of game content is supported, but that may hopefully change soon.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.studiogpu.com/"&gt;'MachStudio Pro'&lt;/a&gt; is 3D visualization suite based on a real-time (GPU powered) rendering engine. Unfortunaley the price tag makes it affordable for only a few of us.&lt;br /&gt;&lt;br /&gt;Two other tools that might be of interest are:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mixamo.com/"&gt;'Mixamo'&lt;/a&gt; is a new tool to create 3D character animations based mainly on preset  library. The workflow looks a bit like &lt;a href="http://www.animeeple.com/"&gt;'Animeeple'&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.evolver.com/"&gt;'Evolver'&lt;/a&gt; as a website where you can create and customize a 3D character model (avatar) online and export it in a several format to us it in your tool (Animeeple, Mixamo, FaceFX, Blender..). Building an avatar is free, but you have to pay when you want to download the fully rigged avatar.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7107909020681360450?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7107909020681360450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/new-machinima-tools.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7107909020681360450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7107909020681360450'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/new-machinima-tools.html' title='New Machinima Tools'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5489227366466404977</id><published>2009-08-03T01:29:00.000-07:00</published><updated>2009-08-03T05:06:03.733-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='iZ3D'/><category scheme='http://www.blogger.com/atom/ns#' term='DDD'/><category scheme='http://www.blogger.com/atom/ns#' term='Nvidia'/><category scheme='http://www.blogger.com/atom/ns#' term='Tridef'/><title type='text'>3D Machinima Part3: Recording</title><content type='html'>In my last post I wrote about the main 3 different 3D graphic drivers to get stereoscopic data displayed from a lot of games. Now, how do we record/grab them to video files to edit them into our Machinima movie later on? Of course the answer seems obvious: just use &lt;a href="http://www.fraps.com/"&gt;Fraps&lt;/a&gt; as usual to do that job. Unfortunaley that's were things get tough.&lt;br /&gt;1. I could not test the &lt;a href="http://www.nvidia.com/object/GeForce_3D_Vision_Main.html"&gt;Nvidia 3D vision&lt;/a&gt; setup, but according to Andrew Fear, Fraps might not work. He told me they have an inhouse solution to be able to grab the 2 different video stream to disc.  At this this it's not an official solution/tool to be used by us right now. Hope Nvidia will offer a grabbing solution that works for their 3D driver.&lt;br /&gt;2. For &lt;a href="http://www.iz3d.com/"&gt;iZ3D&lt;/a&gt; even 3D display works great, Fraps was unable to record the anaglyphic or other video files. By checking their forum it was reported that maybe with MS-Vista and side-by-side video format may work. WinXP failed so far. Good news is, that they are working on a solution for video recording that either will work with Fraps or their own tool.&lt;br /&gt;3. Right now the only solution that worked was  &lt;a href="http://www.ddd.com/cart/product.php?productid=3&amp;amp;cat=2&amp;amp;page=1"&gt;DDD's Tridef Experience.&lt;/a&gt; I was able to Fraps their anaglypic and the interlaced video stream without any problems :)&lt;br /&gt;Unfortunaly they offer no side-by-side or upper/lower video output which would be the best output options for later editing. With Anaglyphic encoding you loose some color, with interlaced encoding you loose half the resolution in height. Good news is, they plan to include side-by-side and upper/lower encoding in their next version of their driver.&lt;br /&gt;&lt;br /&gt;That's it how far I got for easy real-time recording your game footage. I have to add that most of the games I tested worked with iZ3D and DDD for viewing, but there are exceptions. GTA4 does not start with Tridef (seems to be an XP Problem, Vista is reported to work) *sigh*, no 3D GTA4 machinima from me soon.  And I yet have no idea why Second Life doesn't work with any of the above solutions, maybe it's not DirectX.&lt;br /&gt;I plan to edit some of my recordings I've done for testing as soon as I've found a good working solution to distribte them.&lt;br /&gt;&lt;br /&gt;Of course there is  another way to get your 3D machinima footage recorded. If your game engine is ready for non-realtime rendering from a virtual camera, you have all you need. Just create a double camera setup to record left and right-eye streams seperatly. Maybe it's not that easy to get such a setup for your game engine, but I'm sure as soon as 3D machinima gets more popular the knowledge on these camera setups will be available sooner or later.&lt;br /&gt;For some non-machinima 3D tools like Maya, Max, Blender this is already the case.  I'm sure it would not be that difficult to implement a Stereoscopic 3D camera in MovieStorm or iClone, but I don't know if that has priority to them right now.&lt;br /&gt;Next part will be on editing and finally distributing a 3D machinima.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5489227366466404977?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5489227366466404977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/3d-machinima-part3-recording.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5489227366466404977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5489227366466404977'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/08/3d-machinima-part3-recording.html' title='3D Machinima Part3: Recording'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3081930471626588240</id><published>2009-07-31T06:46:00.000-07:00</published><updated>2009-07-31T07:13:22.164-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='experimental'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>New Movie: 9</title><content type='html'>&lt;span class="description"&gt;It's finished, my first &lt;a href="http://en.wikipedia.org/wiki/Abstract_film"&gt;abstact film&lt;/a&gt; inspired by the work of &lt;a href="http://en.wikipedia.org/wiki/Oskar_Fischinger"&gt;Oskar Fischinger&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Hans_Richter_%28artist%29"&gt;Hans Richter&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Brakhage"&gt;Stan Brakhage&lt;/a&gt;. It's &lt;/span&gt;&lt;span class="description"&gt;a motion graphics experiment I have worked on together with my friend Martin Gürtner (who did the sound for my movie  &lt;a href="http://www.youtube.com/watch?v=6XSZN8S9zQA"&gt;'Desassossego'&lt;/a&gt;). For sure it's on an extreme edge of what maybe one could call machinima. Even I'm not sure to call it a machinima movie, but I have strong arguments it fits into that genre.  But who cares. I hope you enjoy watching it.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Wz88UDHz1FQ&amp;hl=de&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Wz88UDHz1FQ&amp;hl=de&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3081930471626588240?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3081930471626588240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/new-movie-9.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3081930471626588240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3081930471626588240'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/new-movie-9.html' title='New Movie: 9'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4408162698288050592</id><published>2009-07-30T02:46:00.000-07:00</published><updated>2009-08-26T06:59:17.078-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><title type='text'>3D Machinima Part2: Games in 3D</title><content type='html'>It looks like Stereoscopic viewing/playing of games is now getting more popular. Most games are 3D already of course, but most of us do not play viewing them in stereo. That may change since the technology is there to get good viewing, it gets more accessible and is heavily promoted now as well.&lt;br /&gt;This helps us alot with machinima. First we as producers get a better screening of our movies than by using anglyph and second, more viewers will soon have this better technology available.&lt;br /&gt;What is available right now are mainly two setups using technology like we see in movie theatres. The first one using active shutter glasses like &lt;a href="http://www.nvidia.com/object/GeForce_3D_Vision_Main.html"&gt;NVIDIA&lt;/a&gt; is promoting right now. Second is using passive polarisation glasses and special LCD displays like &lt;a href="http://www.iz3d.com/"&gt;iZ3D &lt;/a&gt;is offering. Another intersting product is offered by &lt;a href="http://www.ddd.com/"&gt;DDD&lt;/a&gt; which can drive a lot of different displays.&lt;br /&gt;For sure I would love to have the Nvidia setup which looks like the best you can get so far. But you PC gear has to meet the specs which mine right now does not.&lt;br /&gt;But back to Machinima. What's really great, all companies have build special 3D drivers to allow games to be viewed in 3D and we have the basic tool to create our 3D machinima movie. Even better, you don't need their special displays for a start, because these drivers offer analglyphic viewing on standard displays as well. And the software plays well with most games. Just install these drivers and you can toggle on/off 3D viewing. You get stereoscopic viewing for 'free' for most of you games.&lt;br /&gt;Unfortunaly the free &lt;a href="http://www.nvidia.com/Download/index.aspx?lang=en-us"&gt;3D Nvidia driver&lt;/a&gt; is only available for Vista and Windows7 and will not run on my XP setup, so I couldn't test it.  I've installed both the iZ3D and DDD system which work fine with my XP and GTS8800 (support ATI as well). &lt;a href="http://www.iz3d.com/t-dcdriver.aspx"&gt;iZ3D anaglyphic driver&lt;/a&gt; is free to use, the DDD driver is included in DDD's &lt;a href="http://www.ddd.com/cart/product.php?productid=3&amp;amp;cat=2&amp;amp;page=1"&gt;Tridef 3D Experience&lt;/a&gt; (49$, but has a 15-days trial period).&lt;br /&gt;I actually was impressed how simple it actually is to view the games in 3D. Even with analglyphic viewing the 3D effect is quite impressive. Now it's on you, try viewing your favourite machinima game in anaglyphic mode and evaluate yourself.&lt;br /&gt;In the next part we will see that unfortunaley not everything is that easy when it comes to creating a 3D machinima movie.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4408162698288050592?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4408162698288050592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/3d-machinima-part2-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4408162698288050592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4408162698288050592'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/3d-machinima-part2-games.html' title='3D Machinima Part2: Games in 3D'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5315260201756027291</id><published>2009-07-29T02:14:00.000-07:00</published><updated>2009-07-29T02:32:01.707-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Unity3D'/><category scheme='http://www.blogger.com/atom/ns#' term='procedural'/><category scheme='http://www.blogger.com/atom/ns#' term='Cryengine2'/><category scheme='http://www.blogger.com/atom/ns#' term='CityEngine'/><title type='text'>CityEngine for Machinima</title><content type='html'>There are some nice examples on how &lt;a href="http://www.procedural.com/industries/game-development.html"&gt;CityEngine&lt;/a&gt;&lt;a href="http://www.procedural.com/industries/game-development.html"&gt;,&lt;/a&gt; a procedural city modelling software, can be used for game/machinima creation. They have examples for &lt;a href="http://www.crytek.com/technology/cryengine-2/specifications/"&gt;Cryengine2&lt;/a&gt;, which is still my favourite high-end engine, and &lt;a href="http://unity3d.com/"&gt;Unity3D&lt;/a&gt;. The workflow can be easily adapted to other game engines as well, I guess.&lt;br /&gt;Great to see there is a Windows version for Unity3D out now as well.  Don't know if anyone has tried to make Machinima with that engine.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5315260201756027291?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5315260201756027291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/cityengine-for-machinima.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5315260201756027291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5315260201756027291'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/cityengine-for-machinima.html' title='CityEngine for Machinima'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3180942617540347697</id><published>2009-07-28T03:44:00.000-07:00</published><updated>2009-07-29T02:32:39.581-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='aniboom'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima expo'/><title type='text'>Contests: Machinima Expo and FOX-Aniboom</title><content type='html'>Great to see we'll have a &lt;a href="http://www.machinima-expo.com/post/149804661/machinima-expo-is-now-accepting-submissions"&gt;Machinima Expo&lt;/a&gt; filmfest again this year. And it will take place in the virtual world of Second Life. I look forward to this great event. It's again a chance to meet some of the best machinima filmmakers around the world. The festival is now accepting submissions until Sept 30th.&lt;br /&gt;Now only one question comes to my mind: Where is my movie to submit? Right now no project is finished for submission. Hope this tight deadline will get me focused to finish a movie again that is worth putting into this contest. Not an easy task, right now, I'm exploring 3D machinima and getting a stereoscopic machinima finished for that contest is out of reach I guess.&lt;br /&gt;&lt;br /&gt;Another contest that is open right now for submission is:&lt;br /&gt;The &lt;a href="http://www.aniboom.com/competition/fox"&gt;FOX-Aniboom Holiday Animation Challenge&lt;/a&gt;.&lt;br /&gt;It's not machinima only, but it's a great chance to compete with and challenge other animators and of course get your movie viewed my a different audience.&lt;br /&gt;Good luck with your submissions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3180942617540347697?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3180942617540347697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/contests-machinima-expo-and-fox-aniboom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3180942617540347697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3180942617540347697'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/contests-machinima-expo-and-fox-aniboom.html' title='Contests: Machinima Expo and FOX-Aniboom'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-882264199916656876</id><published>2009-07-27T06:09:00.001-07:00</published><updated>2009-08-26T06:59:33.049-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='steresoscopy'/><title type='text'>3D Machinima Part1: Introduction</title><content type='html'>Here we go. As you have noticed I'll split the release on how to produces 3D Machinima in several parts.  There is lot to learn and to know to even get started with it which won't fit into a single post. I'll not cover a detailed description on the basics of Stereoscopy. You can find a good introduction to that topic on &lt;a href="http://en.wikipedia.org/wiki/Stereoscopy"&gt;Wikipedia&lt;/a&gt;&lt;br /&gt;This first part will bring you right into 3D movies by showing on how to view them on your computer. Most of you may have already or will soon see a 3D film in a movie theatre. They use either active Shutter or polarized viewing  glasses. We start with something different.&lt;br /&gt;What I'll cover here first is &lt;a href="http://en.wikipedia.org/wiki/Anaglyph_image"&gt;Anaglyphic viewing &lt;/a&gt;because it's easy accessible to everyone. This viewing method isn't as bad as you migh remeber it when you maybe first viewed a 3D picture or movie with those red-green plastic paper glasses. Today we use red-cyan colored glasses for viewing. Their advantage is they allow viewing  films in colour.&lt;br /&gt;To get started, first you need some of those glasses. I was lucky, I got one at fmx conference, another one from a recently published computer magazine and the book (which is indeed great) on 3D, I covered in my last post had one as well.  If you don't alread have one pair of glasses around, you can buy the from various sites. For example:&lt;br /&gt;3D glasses from &lt;a href="http://www.the3dmarket.com/"&gt;The 3D Market&lt;/a&gt;&lt;br /&gt;Acrylic 3D glasses from &lt;a href="http://www.anachrome.com/glassbuy.htm"&gt;Anachrome&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Next step is to get some 3D movies to watch. There are a lot of Anaglyphic encoded videos already around on the net to get started and explore 3D viewing.&lt;br /&gt;Vimeo has &lt;a href="http://www.vimeo.com/channels/stereoscopy"&gt;Stereoscopy channel&lt;/a&gt;&lt;br /&gt;And  you'll find some on YouTube as well (search for stereoscopic).&lt;br /&gt;&lt;br /&gt;The main problem with those videos is that they are most of the time of low resolution and quality. I'll highly recommend to try something different:&lt;br /&gt;Download the 'swiss army knife' for 3D viewing: Peter Wimmer's &lt;a href="http://3dtv.at/Products/Player/Index_en.aspx"&gt;Stereoscopic Players&lt;/a&gt;&lt;br /&gt;With this viewer you can created the anaglyphic video on the fly from high-quality 3D movie sources. These sources are usually distributed as either 2 video files, side by side or over/under encoded files. You'll find some &lt;a href="http://3dtv.at/Movies/Index_en.aspx"&gt;excellent examples&lt;/a&gt; at his site as well.&lt;br /&gt;The quality get in viewing is much better as with the pre-encoded anaglyphic videos and show the full potential of this viewing and distribution method.&lt;br /&gt;Let me know in the comments if you like/or dislike viewing  3D movies, found some interesting 3D movies etc.&lt;br /&gt;Next post will be more machinima related, when I'll cover some advanced viewing techniques and 3D viewing of games.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-882264199916656876?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/882264199916656876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/3d-machinima-part1-introduction.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/882264199916656876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/882264199916656876'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/3d-machinima-part1-introduction.html' title='3D Machinima Part1: Introduction'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-5946345122341109234</id><published>2009-07-20T02:04:00.000-07:00</published><updated>2009-07-20T02:26:59.512-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='filmmaking'/><category scheme='http://www.blogger.com/atom/ns#' term='book'/><title type='text'>More on 3D</title><content type='html'>&lt;span style="font-family:arial;"&gt;Looks like I'm getting more excited about 3D machinima than I first thought.&lt;/span&gt;&lt;span style="font-family:arial;"&gt; I did some research this weekend and what I've found looks very interesting and promising.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;At one point I decided to set my mark in the history of Machinima by being the first one to produce a 3D machinima film, but at the end found it much more interesting to share all the informations I'll find about 3D and setting up a workflow for a 3D machinima production.  This is not a straight road, I'm sure there are some obstacles and for sure we have to make a lot of compromises to get an intersting 3D machinima movie done, distrubuted and loved. As always, the way is the goal. I hope some of you will join me on that journey. Stay tuned for more information.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;As a start to get more knowledge about 3D filmmaking  I've ordered this book:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana,arial,helvetica;"&gt;&lt;b&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;"3D Movie Making: Stereoscopic Digital Cinema from Script to Screen"&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family:arial;"&gt; by Bernard Mendiburu; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;You can have a look into that book online at  &lt;/span&gt;&lt;a style="font-family: arial;" href="http://books.google.de/books?id=2LA7vfqv0bMC&amp;amp;dq=3D+Movie+Making:+Stereoscopic+Digital+Cinema+from+Script+to+Screen&amp;amp;printsec=frontcover&amp;amp;source=bl&amp;amp;ots=ewHk5uJUSE&amp;amp;sig=tsUF0yQ9NSy7FwHBlEdGOpd08RU&amp;amp;hl=de&amp;amp;ei=5cBhStiaG4PqnAOdubWwDw&amp;amp;sa=X&amp;amp;oi=book_result&amp;amp;ct=result&amp;amp;resnum=5"&gt;Google Books&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-5946345122341109234?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/5946345122341109234/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/more-on-3d.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5946345122341109234'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/5946345122341109234'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/more-on-3d.html' title='More on 3D'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3284982213387570981</id><published>2009-07-17T00:59:00.000-07:00</published><updated>2009-07-17T02:36:40.347-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><title type='text'>Machinima and 3D</title><content type='html'>&lt;pre wrap=""&gt;&lt;span style="font-family:arial;"&gt;Another interesting opportunity request from Bitfilm:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Is there a stereo 3D version of your film available or would it be easy for you to produce it?&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt; We have been asked to provide films for a stereo 3D cinema programme all over Germany, so maybe your film would fit?"&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;Unfortunately I don't have such a 3D version nor would I'll be able to produce on for that version. But as it looks like that request fits well in the new trend for 3D we are seeing right now.&lt;a href="http://www.nvidia.com/object/GeForce_3D_Vision_buying_options.html"&gt; Nvidia &lt;/a&gt;is heavily marketing their 3D viewing gear now and with the movie theatres go digital more 3D films are actually shown.&lt;br /&gt;I always loved 3D, although most films I've seen were not very convincing. But I've run into every 3D theatre or ride when I found one. I still have some old Toshiba LCD shutter glasses on my shelf and my first step into Machinma was curiously a 3D production (using H&lt;/span&gt;&lt;span style="font-family:arial;"&gt;MD technology and Unreal Tournment).&lt;br /&gt;When planned right and setting up the right workflow producing 3D machinima shoudln't be very complicated.&lt;br /&gt;Has anyone of you ever tried/finished a 3D machinima or know of one? Or are there any plans for creating a 3D machinima?&lt;br /&gt;I'm not sure yet if today we see just one of these 3D hypes that show up from time to time, or this time interest will persisit. Maybe it's even a future market for Machinima movies.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;/span&gt;&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3284982213387570981?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3284982213387570981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/machinima-and-3d.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3284982213387570981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3284982213387570981'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/machinima-and-3d.html' title='Machinima and 3D'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6743145447047857260</id><published>2009-07-15T02:09:00.000-07:00</published><updated>2009-07-17T00:59:16.819-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Liberty City at the Bitfilm Festival</title><content type='html'>&lt;span style="font-family:arial;"&gt;From Bitfilm:&lt;br /&gt;"congratulations! Your film Liberty City has been nominated for a Bitfilm Award in the category MACHINIMA!"&lt;br /&gt;&lt;br /&gt;I'm happy &lt;a href="http://www.youtube.com/watch?v=UZPxSy6gKos"&gt;'Liberty City'&lt;/a&gt; made it into Bitfilm this year. I've not seen a list of all the nominated films so far, but some of the other great films in the Machinima category I know of so far which got nominated this year are:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://z-studios.com/films/intervention/"&gt;'Intervention'&lt;/a&gt; and &lt;a href="http://www.moviestorm.co.uk/community/index.php?page=videos&amp;amp;section=view&amp;amp;vid_id=101686"&gt;'Blast Supper'&lt;/a&gt; by Phil Rice&lt;br /&gt;&lt;a href="http://www.tmunderground.com/watch/f506af761d2277d853a9/The-Terrible-Old-Man"&gt;&lt;span&gt;'The Terrible Old Man'&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;by BiggsTrek&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;and some more:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=SuMg5gPtZnU"&gt;'Clockwork'&lt;/a&gt; by IceAxe&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=1NWB72My5_c"&gt;'Shelf Life' &lt;/a&gt;by pixel eyes production&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6743145447047857260?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6743145447047857260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/liberty-city-at-bitfilm-festival.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6743145447047857260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6743145447047857260'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/07/liberty-city-at-bitfilm-festival.html' title='Liberty City at the Bitfilm Festival'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-2133884454051360689</id><published>2009-06-30T04:43:00.000-07:00</published><updated>2009-07-15T02:26:41.907-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='festival'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><title type='text'>Bitfilm festival deadline tomorrow (1st July)</title><content type='html'>&lt;span style="font-family:arial;"&gt;Bitfilm festival deadline is tomorrow (1stJuly). Right now I'm still struggling to get my&lt;/span&gt;&lt;span style="font-family:arial;"&gt; movie &lt;a style="font-weight: bold;" href="http://www.youtube.com/watch?v=UZPxSy6gKos"&gt;'Liberty City'&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;uploaded.  Hope they get the upload page fixed until tomorrow.&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:100%;color:black;"   &gt;&lt;br /&gt;Their &lt;b&gt;MACHINIMA&lt;/b&gt; category is open for films of all genres which are shot live inside a &lt;b&gt;computer game&lt;/b&gt;. There is no limit in length or size. They accept free artistic works as well as music videos or commercials. They only accept submissions which are uploaded as video files. All submitted videos will also appear in their  &lt;a href="http://www.youtube.com/bitfilm" target="_blank"&gt;YouTube channel&lt;/a&gt;.&lt;br /&gt;The  &lt;b&gt;Internet community&lt;/b&gt; will decide on the Bitfilm Awards by a public voting process from August 20 to September 24, 2009. The winner film will receive a prize money of 2000 Euros.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-2133884454051360689?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/2133884454051360689/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/bitfilm-festival-deadline-tomorrow-1st.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2133884454051360689'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/2133884454051360689'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/bitfilm-festival-deadline-tomorrow-1st.html' title='Bitfilm festival deadline tomorrow (1st July)'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-6029315346518104567</id><published>2009-06-27T02:17:00.000-07:00</published><updated>2009-06-30T04:41:16.576-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>The making of: Waltz with Bashir</title><content type='html'>Last week I got this amazing animated movie on DVD. Guess most of you have seen or heard of  &lt;a href="http://waltzwithbashir.com/"&gt;Waltz with Bashir&lt;/a&gt; already.  So I don't want to comment that much on the film itself which is indeed one of my favourite animated films, but on the little gem I've found on the DVD. My version came with an 'Making of' for that film which even for it's own sake is worth buing it. I rarely have seen such and informative and fun to watch documentary on how this film was produces. It covers every aspect from the idea to the final presentation at Cannes festival. It covers artwork, animation, effects, sound and music and adds some nice backround details about the whole creative process.&lt;br /&gt;It's amazing to see how such a marvellous animated feature film is created by such a small team in  a short time. The way they did the animation (cut-out technique done in Flash) is just bejond imagination.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-6029315346518104567?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/6029315346518104567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/making-of-waltz-with-bashir.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6029315346518104567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/6029315346518104567'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/making-of-waltz-with-bashir.html' title='The making of: Waltz with Bashir'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4601321348903955401</id><published>2009-06-19T01:11:00.000-07:00</published><updated>2009-06-19T01:55:31.922-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='brainfood'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='book'/><title type='text'>Brainfood: Murch and Ariely</title><content type='html'>I'm wondering why I've not bought and read so far this amazing little book by legendary film and sound editor &lt;a href="http://en.wikipedia.org/wiki/Walter_Murch"&gt;Walter Much&lt;/a&gt; (The Godfather, Apocalypse Now).&lt;a href="http://www.amazon.com/Blink-Eye-Revised-2nd/dp/1879505622"&gt;&lt;span style="font-size:130%;"&gt;&lt;span id="btAsinTitle" style=""&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In the Blink of an Eye&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;It's not a basic course on film editing, but includes deep insight into the process of editing, interesting theories and anecdotes and many practical hints. This second edition adds new stuff on on digital editing. Highly recommended for everyone who is into filmmaking.&lt;br /&gt;Second book I'm reading right now and which is very inspirational and fun to read as well is &lt;a href="http://en.wikipedia.org/wiki/Dan_Ariely"&gt;Dan Ariely's&lt;/a&gt; :&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Predictably_Irrational"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;Predictably Irrational: The Hidden Forces That Shape Our Decision&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;a style="font-weight: bold;" href="http://en.wikipedia.org/wiki/Predictably_Irrational"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;Dan Ariely is a behavioral economist and his research/results are amazing,&lt;br /&gt;especially in the view of the recent economic crisis and our  struggle to undertand our own behaviour. After listening to his talk on &lt;a href="http://www.ted.com/"&gt;TED:&lt;/a&gt;&lt;a href="http://www.blogger.com/Dan%20Ariely%20asks,%20Are%20we%20in%20control%20of%20our%20own%20decisions?"&gt;&lt;span style="font-size:130%;"&gt;&lt;span id="altHeadline"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span id="altHeadline"&gt;&lt;a href="http://www.ted.com/talks/dan_ariely_asks_are_we_in_control_of_our_own_decisions.html"&gt;Dan Ariely asks, Are we in control of our own decisions?&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;I wanted to know more about his research and his findings and this book is a great resource of knowledge and easy to read. Highly recommedned as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4601321348903955401?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4601321348903955401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/brainfood-murch-and-ariely.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4601321348903955401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4601321348903955401'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/brainfood-murch-and-ariely.html' title='Brainfood: Murch and Ariely'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7838172694286944601</id><published>2009-06-05T00:39:00.000-07:00</published><updated>2009-06-19T01:56:05.107-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>"HOME"  released today</title><content type='html'>Today on World Environment Day, "HOME"  by director Yann Arthus-Bertrand, is simultaneous released in over 50 Countries, and free of charge, release on every format: movie theatre, TV, DVD and Internet.&lt;br /&gt;&lt;br /&gt;"HOME  is an ode to the planet's beauty and its delicate harmony. Through the landscapes of 54 countries captured from above, Yann Arthus-Bertrand takes us on an unique journey all around the planet, to contemplate it and to understand it. But HOME is more than a documentary with a message, it is a magnificent movie in its own right. Every breathtaking shot shows the Earth - our Earth - as we have never seen it before. Every image shows the Earth's treasures we are destroying and all the wonders we can still preserve. "From the sky, there's less need for explanations". Our vision becomes more immediate, intuitive and emotional. HOME has an impact on anyone who sees it. It awakens in us the awareness that is needed to change the way we see the world. (HOME embraces the major ecological issues that confront us and shows how everything on our planet is interconnected.)"&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.home-2009.com/"&gt;&lt;span&gt;HOME official website&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/user/homeproject"&gt;Home on YouTube&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is an amazing project and movie. Reminds me a bit on &lt;a href="http://en.wikipedia.org/wiki/Koyaanisqatsi"&gt;&lt;i&gt;"Koyaanisqatsi&lt;/i&gt;"&lt;br /&gt;&lt;/a&gt;If you have the chance watch it on the 'big screen' in a cinema nearby. Unfortunately I've not found a direct download site for the HD version so I've to watch it on YT. You can skip the first minute which is advertising in some sense. I would love to be able to disable the narration and maybe even the music, just to enjoy watching the pure images.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7838172694286944601?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7838172694286944601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/home-released-today.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7838172694286944601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7838172694286944601'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/home-released-today.html' title='&quot;HOME&quot;  released today'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-4731538080488347719</id><published>2009-06-04T00:52:00.000-07:00</published><updated>2009-06-04T01:36:28.879-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><category scheme='http://www.blogger.com/atom/ns#' term='contest'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><category scheme='http://www.blogger.com/atom/ns#' term='Sims3'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><title type='text'>Sims 3 Machinima</title><content type='html'>Finally &lt;a href="http://www.thesims3.com/"&gt;Sims3&lt;/a&gt; is released here in Germany as well. I don't know yet if I'll buy the game and use it for an own movie project. Neverthless I found some interesting stuff on the net on Sims3 machinima I wanna share.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://http//www.gametrailers.com/video/review-hd-the-sims-3/49828"&gt;Sims3 Review on  Gametrailers.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;3 Sims Machinima filmakers on the Sims 3:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=CguR4hVz87s"&gt;Spotlight on The Sims 3 Player: Decorgal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=k5U3iNQTno8"&gt;Spotlight on The Sims 3 Player: Baconandeggzie&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=e3F6ddLXYXU"&gt;Spotlight on The Sims 3 Player: TheSidDog&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;With Sims3 they released an online&lt;span class="description"&gt; 3 movie mashup tool where you can edit and share your movies. It's very simple to use allows editing you own clips or preproduces clips from, add transitions, music and title pages and some effects. Unfortunalely you cannot upload any own music, voice-over to be included in your movie. Nearly 5000 movies have been released so far.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=BI-XtctpqUA"&gt;Sims 3 Movie Mashup Guide / Tutorial&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;a href="http://www.thesims3.com/moviesandmore"&gt;Sims3 Movie Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;There is as well a Sims3 movie channel on YouTube. Right now they have started  THE SIMS 3 "LIVE THE DREAM" CONTEST.  Deadline is June 22, 2009&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/user/thesims"&gt;Sims3 Movie Channel on YouTube&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On her blog, Sims2 filmmaker Decorgal has some in debth &lt;a href="http://decorgal.com/blog/?p=436"&gt;informations on how to &lt;/a&gt;&lt;/span&gt;&lt;a href="http://decorgal.com/blog/?p=436"&gt;use the camera&lt;/a&gt; tool in Sims3 (and why she does not have Sims 3 yet)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="description"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-4731538080488347719?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/4731538080488347719/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/sims-3-machinima.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4731538080488347719'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/4731538080488347719'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/06/sims-3-machinima.html' title='Sims 3 Machinima'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-7241909065529428367</id><published>2009-05-31T01:06:00.000-07:00</published><updated>2009-05-31T01:33:29.700-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><title type='text'>Animeeple: Free Animation Software</title><content type='html'>If you are looking for an easy and free tool to create  animations.&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.animeeple.com/index.html"&gt;Animeeple&lt;/a&gt; is an easy to use character animation tool.&lt;br /&gt;You can easily import and animate characters, layer and sequence them , edit and modify animations (with booth FK, IK handles ).&lt;br /&gt;It even allows placing a camera and render out your scenes as video. But for most purposes you'll export characters and/or animations  using FBX, Collada, BVH and XML.&lt;br /&gt;I sucessfully managed to get my animated character imported into &lt;a href="http://www.softimage.com/products/modtool/"&gt;XSI Mod Tool&lt;/a&gt; (using FBX) and &lt;a href="http://www.blender.org/"&gt;Blender&lt;/a&gt; (using Collada).&lt;br /&gt;And you don't have to start from scratch. Animeeple offers a marketplace where you can download for free or buy additional content (animations and characters). Right now they offer several characters you can animate and over 100 free animations to start with. On their marketplace you can upload your own characters and animations and sell them (they take a 25% comission).&lt;br /&gt;One more highlight is Animeeple's feature to animate your &lt;a href="http://secondlife.com/"&gt;Second Life&lt;/a&gt; avatar. You can download your SL avatar into Animeeple and then create your animations with it. Then upload it inside this tool or  export as BVH and upload via you SL client.  Their site offers a  some &lt;a href="http://www.animeeple.com/documentation.html"&gt;video tutorials&lt;/a&gt; as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-7241909065529428367?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/7241909065529428367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/animeeple-free-animation-software.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7241909065529428367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/7241909065529428367'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/animeeple-free-animation-software.html' title='Animeeple: Free Animation Software'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3498920078340004040</id><published>2009-05-15T01:04:00.000-07:00</published><updated>2009-05-15T01:58:58.118-07:00</updated><title type='text'>The Future of Spore Machinima</title><content type='html'>One of the first talks I attended at &lt;a href="http://www.fmx.de/"&gt;fmx/09&lt;/a&gt; was called "&lt;span class="vrtTitel"&gt;Tools as Toys - Promoting Creativity with Spore" presented by &lt;/span&gt;&lt;strong style="font-weight: normal;"&gt;Dan Moskowitz from &lt;a href="http://www.maxis.com/"&gt;Maxis&lt;/a&gt;. Dan &lt;/strong&gt;was the lead engineer on the in-game content creation and browsing tools for SPORE - the Creators and the Sporepedia.&lt;br /&gt;I've never played Spore so far, just downloaded their free Creature Editor and played around a bit to evaluate it's use for Machinima but never got something showable finished. Looking around at YouTube there indeed seem not that many Machinima published with Spore yet, even I remember  they once did run a Machinima contest (make a dance video). But Spore never took off as a Machinima platform like the SIMS2 did.&lt;br /&gt;Asking Dan about Machinima his answer might give an insight into why Machinima is still not fully recognized by them in it's current evolution. He stated that Spore supports Machinima providing a way to record the gameplay and then upload it to Youtube.&lt;br /&gt;With just that Spore would not have been made it into this blog. But what he presented in his talk could indeed change the future of Spore Machinima or even just help really starting it.&lt;br /&gt;His talk was mainly about the upcoming Spore Add-on &lt;a href="http://www.spore.com/what/ga"&gt;Spore-Galactic Adventures.&lt;/a&gt;&lt;br /&gt;It's about playing. and much better, creating you own Adventure type games with Spore. You can terraform a planet then for the first time place buildings, creatures,  vehicles exactly as you choose, then add goals, structure, or story to your adventures then play and even share this adventure with others. Amazing part is that you can use every asset on Sporepedia (right now around 100.000!!) to build your game. What does that mean for making Machinima. Now for the first time with Spore, you can build you own sets, place characters and props.  There is still now way to create an add your own animations, but I'm sure the existing ones are good enough to create some great Machinima movies. I guess we will be surprised soon. For sure I'll have a look at that Add-on when it is released June 23rd.&lt;br /&gt;&lt;br /&gt;Do you have a webcam? Then you have to look at the winner application of the&lt;a href="http://www.spore.com/comm/contests#API"&gt; Spore API contest:&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.universaloscillation.com/sporeskeletons/"&gt;Spore Skeletons&lt;/a&gt;-  an amazing augmented reality Flash application by Aaron Meyers&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong style="font-weight: normal;"&gt;&lt;br /&gt;&lt;/strong&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3498920078340004040?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3498920078340004040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/spore-machinima.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3498920078340004040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3498920078340004040'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/spore-machinima.html' title='The Future of Spore Machinima'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7352090408998494107.post-3822965118521801139</id><published>2009-05-11T02:06:00.000-07:00</published><updated>2009-05-11T02:54:54.668-07:00</updated><title type='text'>Machinima Studios@fmx/09</title><content type='html'>&lt;p&gt;Just returned from this years fmx/09 the &lt;a href="http://www.fmx.de/"&gt;&lt;u&gt;14th International Conference on Animation, Effects, Games and Digital Media&lt;/u&gt;&lt;/a&gt;  which took place in Stuttgart, Germany.&lt;u&gt;&lt;a href="http://fmx.de/E.212.html"&gt;&lt;br /&gt;On Wednesday &lt;/a&gt;&lt;/u&gt; Friedrich Kirschner (&lt;a href="http://www.machinima.org/"&gt; AMAS &lt;/a&gt;) and I did talk about Machinima, presenting a mix of current research, performance and movies.  Friedrich showed some of his current research projects including his famous &lt;a href="http://vimeo.com/1183147"&gt;Ink Scanner&lt;/a&gt; , his current version of MovieSandbox2 and did some life performance &lt;a href="http://www.youtube.com/watch?v=xqcmhytclcc"&gt;puppeteering&lt;/a&gt; with GameTrak controllers. MovieSandbox2 is Friedrichs new Machinima tool. Different from his original version which was based on the UT2004 this new version is build from scratch (C++ and OpenGL) and will be released as Open-Source hopefully by the end of summer. Can't wait to have a look at it and play around. My part was to show some of the most remarkable Machinima Movies from 2008. Audience response was great. We had much more people attending than last year and more already know about Machinima.&lt;br /&gt;fmx/09 was very inspiring again. I managed to attend some great talks and got new insights and inspiration for further projects. Enough to start this blog to share what I found most interesting. Stay tuned for more.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://vimeo.com/1183147"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;  &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7352090408998494107-3822965118521801139?l=machinima-studios.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://machinima-studios.blogspot.com/feeds/3822965118521801139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/machinima-studiosfmx09.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3822965118521801139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7352090408998494107/posts/default/3822965118521801139'/><link rel='alternate' type='text/html' href='http://machinima-studios.blogspot.com/2009/05/machinima-studiosfmx09.html' title='Machinima Studios@fmx/09'/><author><name>CD@Machinima Studios</name><uri>http://www.blogger.com/profile/03194486014411158613</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='23' src='http://2.bp.blogspot.com/_uMohqfGAYfo/STkDl87LvtI/AAAAAAAAAAM/rTrj4n8ZiXA/S220/Rohan_1.jpg'/></author><thr:total>0</thr:total></entry></feed>
